Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h')
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
deleted file mode 100644
index 66c8f830ad8..00000000000
--- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __GPU_POLYGONMATERIAL_H
-#define __GPU_POLYGONMATERIAL_H
-
-#include "BP_PolygonMaterial.h"
-
-class GPU_PolygonMaterial : public BP_PolygonMaterial
-{
-public:
- GPUPolygonMaterial(const STR_String& texname, bool ba,const STR_String& matname,
- int tile, int tileXrep, int tileYrep, int mode, int transparant,
- int lightlayer,,void* tpage) :
- BP_PolygonMaterial(texname, ba,matname, tile, tileXrep, tileYrep,
- mode, transparant, lightlayer),
- m_tface(tpage)
- {
- }
-
- virtual ~GPU_PolygonMaterial()
- {
- }
-};
-
-#endif // __GPU_POLYGONMATERIAL_H
-