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Diffstat (limited to 'source/gameengine/GamePlayer/common')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_System.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_System.cpp4
15 files changed, 0 insertions, 60 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index 100ab4b72b3..b90aec75959 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -27,10 +27,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifndef NOPNG
#ifdef WIN32
#include "png.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
index 3222392ed9a..54ace227821 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
@@ -27,10 +27,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
index 08902aaa029..706c3d178cd 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
@@ -29,10 +29,6 @@
#include "GPC_MouseDevice.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPC_MouseDevice::GPC_MouseDevice()
{
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
index d13428b799f..42f3b2dc1e1 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
@@ -33,10 +33,6 @@
#include "GPC_RawImage.h"
#include "GPC_RawLogoArrays.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPC_RawImage::GPC_RawImage()
: m_data(0), m_dataSize(0), m_width(0), m_height(0)
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
index da25b689ad5..159a6f50776 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
@@ -30,10 +30,6 @@
#include "GPC_RawLoadDotBlendArray.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
void GetRawLoadingAnimation(unsigned char **data, int *dataSize)
{
// create an array that will automatically be deleted when)
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
index f6934b1b4d2..761e53cf1d3 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
@@ -30,10 +30,6 @@
#include "GPC_RawLogoArrays.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
void GetRawBlenderLogo(unsigned char **data, int *width, int *height)
{
// create an array that will automatically be deleted when)
diff --git a/source/gameengine/GamePlayer/common/GPC_System.cpp b/source/gameengine/GamePlayer/common/GPC_System.cpp
index 77a1633ae82..36022bae9dd 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_System.cpp
@@ -32,10 +32,6 @@
#include "GPC_KeyboardDevice.h"
#include "NG_NetworkDeviceInterface.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPC_System::GPC_System()
// : m_ndi(0)
{
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index afe20ca5e3a..3532eb81f87 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -58,10 +58,6 @@
#include "BKE_bmfont.h"
#include "BKE_bmfont_types.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/*MAART:
void printfGlyph(bmGlyph * glyph)
{
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
index 130740f2aff..bb7b55fbcf1 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
@@ -30,10 +30,6 @@
//#include <iostream>
#include "GPU_Canvas.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPU_Canvas::GPU_Canvas(KXH_plugin_handle p, int width, int height)
: GPC_Canvas(width, height), m_plugin(p)
{
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
index 6094b66764f..3eb7147bd98 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
@@ -49,10 +49,6 @@
#include "GPC_RenderTools.h"
#include "GPC_RawImage.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
void Redraw(GPU_Engine *engine); // -the- redraw function
// callback functions
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
index 7efe05972cd..8085ecb4380 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
@@ -30,10 +30,6 @@
#include <sys/time.h>
#include "GPU_System.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
static struct timeval startTime;
static int startTimeDone = 0;
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
index 44b53fb9dda..44437820bd2 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
@@ -29,10 +29,6 @@
#include "GPW_Canvas.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPW_Canvas::GPW_Canvas(HWND hWnd, HDC hDC, int width, int height)
: GPC_Canvas(width, height), m_hWnd(hWnd), m_hRC(0), m_hDC(hDC)
{
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
index e2b2486fd43..f5e9f2e767c 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
@@ -44,10 +44,6 @@
#include "NG_NetworkScene.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPW_Engine::GPW_Engine(char *customLoadingAnimationURL,
int foregroundColor, int backgroundColor, int frameRate) :
GPC_Engine(customLoadingAnimationURL, foregroundColor, backgroundColor,
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
index 5c5d590c2bc..465d8914ebc 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
@@ -29,10 +29,6 @@
#include "GPW_KeyboardDevice.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
// Key code values not found in winuser.h
#ifndef VK_MINUS
#define VK_MINUS 0xBD
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
index b1dd5afaa6d..4f4a48a52f1 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
@@ -31,10 +31,6 @@
#include <windows.h>
#include "GPW_System.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
GPW_System::GPW_System(void)
{
m_freq = 0;