diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 21de7011eda..40b52c3212a 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -479,7 +479,7 @@ bool GPG_Application::processEvent(GHOST_IEvent* event) // // first check if we want to exit // m_exitRequested = m_ketsjiengine->GetExitCode(); - // + // // // kick the engine // bool renderFrame = m_ketsjiengine->NextFrame(); // if (renderFrame) @@ -546,7 +546,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) return false; // SYS_WriteCommandLineInt(syshandle, "fixedtime", 0); - // SYS_WriteCommandLineInt(syshandle, "vertexarrays",1); + // SYS_WriteCommandLineInt(syshandle, "vertexarrays",1); GameData *gm= &m_startScene->gm; bool properties = (SYS_GetCommandLineInt(syshandle, "show_properties", 0) != 0); bool profile = (SYS_GetCommandLineInt(syshandle, "show_profile", 0) != 0); @@ -576,7 +576,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode) m_canvas->Init(); if (gm->flag & GAME_SHOW_MOUSE) - m_canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); + m_canvas->SetMouseState(RAS_ICanvas::MOUSE_NORMAL); m_rendertools = new GPC_RenderTools(); if (!m_rendertools) @@ -681,7 +681,7 @@ bool GPG_Application::startEngine(void) // Temporary hack to disable banner display for NaN approved content. /* - m_canvas->SetBannerDisplayEnabled(true); + m_canvas->SetBannerDisplayEnabled(true); Camera* cam; cam = (Camera*)scene->camera->data; if (cam) { @@ -730,7 +730,7 @@ bool GPG_Application::startEngine(void) // Set the GameLogic.globalDict from marshal'd data, so we can // load new blend files and keep data in GameLogic.globalDict loadGamePythonConfig(m_pyGlobalDictString, m_pyGlobalDictString_Length); -#endif +#endif m_sceneconverter->ConvertScene( startscene, m_rendertools, |