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Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Application.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp48
1 files changed, 26 insertions, 22 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 89d11515bb3..58710120afa 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -308,20 +308,21 @@ bool GPG_Application::startScreenSaverFullScreen(
#endif
-bool GPG_Application::startWindow(STR_String& title,
- int windowLeft,
- int windowTop,
- int windowWidth,
- int windowHeight,
- const bool stereoVisual,
- const int stereoMode,
- const GHOST_TUns16 samples)
+bool GPG_Application::startWindow(
+ STR_String& title,
+ int windowLeft,
+ int windowTop,
+ int windowWidth,
+ int windowHeight,
+ const bool stereoVisual,
+ const int stereoMode,
+ const GHOST_TUns16 samples)
{
bool success;
// Create the main window
//STR_String title ("Blender Player - GHOST");
m_mainWindow = fSystem->createWindow(title, windowLeft, windowTop, windowWidth, windowHeight, GHOST_kWindowStateNormal,
- GHOST_kDrawingContextTypeOpenGL, stereoVisual, samples);
+ GHOST_kDrawingContextTypeOpenGL, stereoVisual, false, samples);
if (!m_mainWindow) {
printf("error: could not create main window\n");
exit(-1);
@@ -340,16 +341,18 @@ bool GPG_Application::startWindow(STR_String& title,
return success;
}
-bool GPG_Application::startEmbeddedWindow(STR_String& title,
- const GHOST_TEmbedderWindowID parentWindow,
- const bool stereoVisual,
- const int stereoMode,
- const GHOST_TUns16 samples) {
+bool GPG_Application::startEmbeddedWindow(
+ STR_String& title,
+ const GHOST_TEmbedderWindowID parentWindow,
+ const bool stereoVisual,
+ const int stereoMode,
+ const GHOST_TUns16 samples)
+{
GHOST_TWindowState state = GHOST_kWindowStateNormal;
if (parentWindow != 0)
state = GHOST_kWindowStateEmbedded;
m_mainWindow = fSystem->createWindow(title, 0, 0, 0, 0, state,
- GHOST_kDrawingContextTypeOpenGL, stereoVisual, samples, parentWindow);
+ GHOST_kDrawingContextTypeOpenGL, stereoVisual, false, samples, parentWindow);
if (!m_mainWindow) {
printf("error: could not create main window\n");
@@ -366,13 +369,13 @@ bool GPG_Application::startEmbeddedWindow(STR_String& title,
bool GPG_Application::startFullScreen(
- int width,
- int height,
- int bpp,int frequency,
- const bool stereoVisual,
- const int stereoMode,
- const GHOST_TUns16 samples,
- bool useDesktop)
+ int width,
+ int height,
+ int bpp,int frequency,
+ const bool stereoVisual,
+ const int stereoMode,
+ const GHOST_TUns16 samples,
+ bool useDesktop)
{
bool success;
GHOST_TUns32 sysWidth=0, sysHeight=0;
@@ -386,6 +389,7 @@ bool GPG_Application::startFullScreen(
fSystem->beginFullScreen(setting, &m_mainWindow, stereoVisual, samples);
m_mainWindow->setCursorVisibility(false);
+ /* note that X11 ignores this (it uses a window internally for fullscreen) */
m_mainWindow->setState(GHOST_kWindowStateFullScreen);
success = initEngine(m_mainWindow, stereoMode);