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Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 26a85128025..cc781a38bbb 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -64,13 +64,15 @@ extern "C"
#ifdef __cplusplus
}
#endif // __cplusplus
+
+#include "GPU_draw.h"
+
/**********************************
* End Blender include block
**********************************/
#include "SYS_System.h"
#include "GPG_Application.h"
-#include "GPC_PolygonMaterial.h"
#include "GHOST_ISystem.h"
#include "RAS_IRasterizer.h"
@@ -282,7 +284,7 @@ int main(int argc, char** argv)
bool fullScreenParFound = false;
bool windowParFound = false;
bool closeConsole = true;
- RAS_IRasterizer::StereoMode stereomode;
+ RAS_IRasterizer::StereoMode stereomode = RAS_IRasterizer::RAS_STEREO_NOSTEREO;
bool stereoWindow = false;
bool stereoParFound = false;
int windowLeft = 100;
@@ -525,8 +527,6 @@ int main(int argc, char** argv)
return 0;
}
- if (!stereoParFound) stereomode = RAS_IRasterizer::RAS_STEREO_NOSTEREO;
-
#ifdef WIN32
if (scr_saver_mode != SCREEN_SAVER_MODE_CONFIGURATION)
#endif
@@ -539,7 +539,7 @@ int main(int argc, char** argv)
if (SYS_GetCommandLineInt(syshandle, "nomipmap", 0))
{
- GPC_PolygonMaterial::SetMipMappingEnabled(0);
+ GPU_set_mipmap(0);
}
// Create the system
@@ -561,7 +561,7 @@ int main(int argc, char** argv)
{
int exitcode = KX_EXIT_REQUEST_NO_REQUEST;
STR_String exitstring = "";
- GPG_Application app(system, NULL, exitstring);
+ GPG_Application app(system);
bool firstTimeRunning = true;
char *filename = get_filename(argc, argv);
char *titlename;
@@ -619,7 +619,7 @@ int main(int argc, char** argv)
#endif // WIN32
Main *maggie = bfd->main;
Scene *scene = bfd->curscene;
- char *startscenename = scene->id.name + 2;
+ G.main = maggie;
G.fileflags = bfd->fileflags;
//Seg Fault; icon.c gIcons == 0
@@ -661,7 +661,7 @@ int main(int argc, char** argv)
}
// GPG_Application app (system, maggie, startscenename);
- app.SetGameEngineData(maggie, startscenename);
+ app.SetGameEngineData(maggie, scene);
if (firstTimeRunning)
{