diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index d8b07fd50d9..7500a55a059 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -57,10 +57,10 @@ extern "C" { #endif // __cplusplus #include "MEM_guardedalloc.h" -#include "BKE_blender.h" -#include "BKE_global.h" -#include "BKE_icons.h" -#include "BKE_node.h" +#include "BKE_blender.h" +#include "BKE_global.h" +#include "BKE_icons.h" +#include "BKE_node.h" #include "BKE_report.h" #include "BKE_library.h" #include "BLI_threads.h" @@ -223,7 +223,7 @@ void usage(const char* program, bool isBlenderPlayer) printf(" --Optional parameters--\n"); printf(" angle = field of view in degrees\n"); printf(" tilt = tilt angle in degrees\n"); - printf(" warpdata = a file to use for warping the image (absolute path)\n"); + printf(" warpdata = a file to use for warping the image (absolute path)\n"); printf(" mode: fisheye (Fisheye)\n"); printf(" truncatedfront (Front-Truncated)\n"); printf(" truncatedrear (Rear-Truncated)\n"); @@ -1016,12 +1016,12 @@ int main(int argc, char** argv) gpg_nextframestate.app = &app; gpg_nextframestate.gs = &gs; pynextframestate.state = &gpg_nextframestate; - pynextframestate.func = &GPG_PyNextFrame; + pynextframestate.func = &GPG_PyNextFrame; printf("Yielding control to Python script '%s'...\n", python_main); PyRun_SimpleString(python_code); printf("Exit Python script '%s'\n", python_main); -#endif // WITH_PYTHON +#endif // WITH_PYTHON MEM_freeN(python_code); } else { |