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Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp21
1 files changed, 20 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index cc781a38bbb..d44e983af89 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -178,6 +178,9 @@ void usage(char* program)
printf(" anaglyph (Red-Blue glasses)\n");
printf(" vinterlace (Vertical interlace for autostereo display)\n");
printf(" depending on the type of stereo you want\n");
+#ifndef _WIN32
+ printf(" -i: parent windows ID \n");
+#endif
#ifdef _WIN32
printf(" -c: keep console window open\n");
#endif
@@ -297,6 +300,9 @@ int main(int argc, char** argv)
int fullScreenFrequency = 60;
char* pyGlobalDictString = NULL; /* store python dict data between blend file loading */
int pyGlobalDictString_Length = 0;
+ GHOST_TEmbedderWindowID parentWindow = 0;
+
+
#ifdef __linux__
#ifdef __alpha__
@@ -457,6 +463,16 @@ int main(int argc, char** argv)
usage(argv[0]);
return 0;
break;
+#ifndef _WIN32
+ case 'i':
+ i++;
+ if ( (i + 1) < argc )
+ parentWindow = atoi(argv[i++]);
+#ifndef NDEBUG
+ printf("XWindows ID = %d\n", parentWindow);
+#endif //NDEBUG
+
+#endif // _WIN32
case 'c':
i++;
closeConsole = false;
@@ -729,7 +745,10 @@ int main(int argc, char** argv)
else
#endif
{
- app.startWindow(title, windowLeft, windowTop, windowWidth, windowHeight,
+ if (parentWindow != 0)
+ app.startEmbeddedWindow(title, parentWindow, stereoWindow, stereomode);
+ else
+ app.startWindow(title, windowLeft, windowTop, windowWidth, windowHeight,
stereoWindow, stereomode);
}
}