diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_ghost.cpp')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index cbbeb9419d1..3f8bcf9e2ad 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -380,12 +380,12 @@ int main(int argc, char** argv) #endif /* __linux__ */ BLI_where_am_i(bprogname, sizeof(bprogname), argv[0]); #ifdef __APPLE__ - // Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh) - /* - IBNibRef nibRef; - WindowRef window; - OSStatus err; - + // Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh) + /* + IBNibRef nibRef; + WindowRef window; + OSStatus err; + // Create a Nib reference passing the name of the nib file (without the .nib extension) // CreateNibReference only searches into the application bundle. err = ::CreateNibReference(CFSTR("main"), &nibRef); @@ -398,7 +398,7 @@ int main(int argc, char** argv) // We don't need the nib reference anymore. ::DisposeNibReference(nibRef); - */ + */ #endif // __APPLE__ // We don't use threads directly in the BGE, but we need to call this so things like @@ -421,7 +421,7 @@ int main(int argc, char** argv) BLF_init(11, U.dpi); BLF_lang_init(); BLF_load_mem("default", (unsigned char*)datatoc_bfont_ttf, datatoc_bfont_ttf_size); - + // Parse command line options #if defined(DEBUG) printf("argv[0] = '%s'\n", argv[0]); |