diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost/SConscript')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/SConscript | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript deleted file mode 100644 index be9f50f40fb..00000000000 --- a/source/gameengine/GamePlayer/ghost/SConscript +++ /dev/null @@ -1,99 +0,0 @@ -#!/usr/bin/env python -# -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# The Original Code is Copyright (C) 2006, Blender Foundation -# All rights reserved. -# -# The Original Code is: all of this file. -# -# Contributor(s): Nathan Letwory. -# -# ***** END GPL LICENSE BLOCK ***** - -import sys -Import ('env') - -source_files = [ - 'GPG_Application.cpp', - 'GPG_Canvas.cpp', - 'GPG_ghost.cpp', - 'GPG_KeyboardDevice.cpp', - 'GPG_System.cpp', - ] - -incs = [ - '.', - '#intern/string', - '#intern/ghost', - '#intern/guardedalloc', - '#intern/memutil', - '#intern/moto/include', - '#intern/container', - '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', - '#source/gameengine/BlenderRoutines', - '#source/gameengine/Converter', - '#source/blender/imbuf', - '#source/gameengine/Ketsji', - '#source/blender/blenfont', - '#source/blender/blenlib', - '#source/blender/blenkernel', - '#source/blender/blentranslation', - '#source/blender', - '#source/blender/include', - '#source/blender/makesdna', - '#source/blender/makesrna', - '#source/gameengine/Rasterizer', - '#source/gameengine/GameLogic', - '#source/gameengine/Expressions', - '#source/gameengine/Network', - '#source/gameengine/SceneGraph', - '#source/gameengine/Physics/common', - '#source/gameengine/Network/LoopBackNetwork', - '#source/gameengine/GamePlayer/common', - '#source/blender/misc', - '#source/blender/blenloader', - '#source/blender/gpu', - env['BF_GLEW_INC'], - '#/intern/glew-mx', - ] - -incs.append(env['BF_PTHREADS_INC']) -incs.append(env['BF_BOOST_INC']) - -defs = [] -defs += env['BF_GL_DEFINITIONS'] - -if env['WITH_BF_PYTHON']: - incs += Split(env['BF_PYTHON_INC']) - defs.append('WITH_PYTHON') - -if env['WITH_BF_AUDASPACE']: - defs += env['BF_AUDASPACE_DEF'] - incs.append(env['BF_AUDASPACE_C_INC']) - -if env['WITH_BF_FFMPEG']: - defs.append('WITH_FFMPEG') - -if env['WITH_BF_INTERNATIONAL']: - defs.append('WITH_INTERNATIONAL') - -if env['WITH_BF_SDL'] and env['WITH_BF_SDL_DYNLOAD']: - defs.append('WITH_SDL_DYNLOAD') - incs += ['#extern/sdlew/include'] - -env.BlenderLib (libname='ge_player_ghost', sources=source_files, includes = incs, defines = defs, libtype=['player'],priority=[0], cxx_compileflags=env['BGE_CXXFLAGS']) |