diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/CMakeLists.txt | 7 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 9 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/SConscript | 4 |
3 files changed, 20 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt index 8ab090eac02..a1bc7e88840 100644 --- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt +++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt @@ -91,4 +91,11 @@ if(WITH_AUDASPACE) add_definitions(-DWITH_AUDASPACE) endif() +if(WITH_SDL AND WITH_SDL_DYNLOAD) + list(APPEND INC + ../../../../extern/sdlew/include + ) + add_definitions(-DWITH_SDL_DYNLOAD) +endif() + blender_add_lib_nolist(ge_player_ghost "${SRC}" "${INC}" "${INC_SYS}") diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 3bb5f17841d..1a6501fae6e 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -114,6 +114,10 @@ extern char datatoc_bmonofont_ttf[]; #endif // !defined(DEBUG) #endif // WIN32 +#ifdef WITH_SDL_DYNLOAD +# include "sdlew.h" +#endif + const int kMinWindowWidth = 100; const int kMinWindowHeight = 100; @@ -421,6 +425,11 @@ int main(int argc, char** argv) signal (SIGFPE, SIG_IGN); #endif /* __alpha__ */ #endif /* __linux__ */ + +#ifdef WITH_SDL_DYNLOAD + sdlewInit(); +#endif + BLI_init_program_path(argv[0]); BLI_temp_dir_init(NULL); diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript index d4c31889a5e..610abcd0357 100644 --- a/source/gameengine/GamePlayer/ghost/SConscript +++ b/source/gameengine/GamePlayer/ghost/SConscript @@ -87,4 +87,8 @@ if env['WITH_BF_FFMPEG']: if env['WITH_BF_INTERNATIONAL']: defs.append('WITH_INTERNATIONAL') +if env['WITH_BF_SDL'] and env['WITH_BF_SDL_DYNLOAD']: + defs.append('WITH_SDL_DYNLOAD') + incs += ['#extern/sdlew/include'] + env.BlenderLib (libname='ge_player_ghost', sources=source_files, includes = incs, defines = defs, libtype=['player'],priority=[0], cxx_compileflags=env['BGE_CXXFLAGS']) |