diff options
Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
4 files changed, 0 insertions, 16 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index 43b26cf9a06..18043849bf3 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -28,10 +28,6 @@ * GHOST Blender Player application implementation file. */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #include <windows.h> diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp index 4eb9a4cfcd7..6b478c1ab4e 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp @@ -31,10 +31,6 @@ #include <assert.h> #include "GHOST_ISystem.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPG_Canvas::GPG_Canvas(GHOST_IWindow* window) : GPC_Canvas(0, 0), m_window(window) { diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp index 243322b715d..009c5327f55 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp @@ -30,10 +30,6 @@ #include "GPG_KeyboardDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPG_KeyboardDevice::GPG_KeyboardDevice(void) { m_reverseKeyTranslateTable[GHOST_kKeyA ] = KX_AKEY ; diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.cpp b/source/gameengine/GamePlayer/ghost/GPG_System.cpp index d57b90dfff1..94756ec4ed5 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_System.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_System.cpp @@ -32,10 +32,6 @@ #include <assert.h> #include "GHOST_ISystem.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - GPG_System::GPG_System(GHOST_ISystem* system) : m_system(system) { |