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Diffstat (limited to 'source/gameengine/GamePlayer/ghost')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp3
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp2
2 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 109ed3790ff..bdee8a78cfe 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -693,6 +693,7 @@ bool GPG_Application::startEngine(void)
initGameKeys();
initPythonConstraintBinding();
initMathutils();
+ initGeometry();
initBGL();
#ifdef WITH_FFMPEG
initVideoTexture();
@@ -700,7 +701,7 @@ bool GPG_Application::startEngine(void)
//initialize Dome Settings
if(m_startScene->r.stereomode == RAS_IRasterizer::RAS_STEREO_DOME)
- m_ketsjiengine->InitDome(m_startScene->r.domesize, m_startScene->r.domeres, m_startScene->r.domemode, m_startScene->r.domeangle, m_startScene->r.domeresbuf, m_startScene->r.dometext);
+ m_ketsjiengine->InitDome(m_startScene->r.domeres, m_startScene->r.domemode, m_startScene->r.domeangle, m_startScene->r.domeresbuf, m_startScene->r.dometilt, m_startScene->r.dometext);
// Set the GameLogic.globalDict from marshal'd data, so we can
// load new blend files and keep data in GameLogic.globalDict
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 97b21d13e90..b69188e5476 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -703,10 +703,10 @@ int main(int argc, char** argv)
BLI_strncpy(pathname, maggie->name, sizeof(pathname));
BLI_strncpy(G.sce, maggie->name, sizeof(G.sce));
+ setGamePythonPath(G.sce);
if (firstTimeRunning)
{
- setGamePythonPath(G.sce);
firstTimeRunning = false;
if (fullScreen)