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Diffstat (limited to 'source/gameengine/GamePlayer')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.h3
-rw-r--r--source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h3
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.h4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Engine.h5
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h3
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_System.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.h4
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h5
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_System.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_System.h4
23 files changed, 87 insertions, 5 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index d406871d970..4e47f70dc86 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -36,6 +36,10 @@
#include "RAS_ICanvas.h"
#include "RAS_Rect.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index 6554fb86b53..88a5f1dbe25 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -33,6 +33,9 @@
#ifndef __GPC_ENGINE_H
#define __GPC_ENGINE_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
#include "GPC_Canvas.h"
#include "GPC_System.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
index 678200b62d9..cf9e1bc9809 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
@@ -33,6 +33,10 @@
#ifndef __GPC_KEYBOARDDEVICE_H
#define __GPC_KEYBOARDDEVICE_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index 150b7808e4b..ed4f5c9c86d 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -33,6 +33,10 @@
#ifndef __GPC_MOUSE_DEVICE_H
#define __GPC_MOUSE_DEVICE_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
index 11cc040ea1e..f2a94829af1 100644
--- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
@@ -35,6 +35,10 @@
#include "RAS_IPolygonMaterial.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class GPC_PolygonMaterial : public RAS_IPolyMaterial
{
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
index ff4c532dd4d..f13ca69ccb3 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h
@@ -33,6 +33,10 @@
#ifndef __GPC_RAWIMAGE_H__
#define __GPC_RAWIMAGE_H__
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
/**
* This memory resource reads images from the application resources.
* Images are expected to be stored as raw RGBA bytes.
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
index 05b7e3d9c3a..6ba895d10e9 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
@@ -33,6 +33,10 @@
#ifndef __GPC_RAWLOADDOTBLENDARRAY_H
#define __GPC_RAWLOADDOTBLENDARRAY_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
void GetRawLoadingAnimation(unsigned char **data, int *dataSize);
#endif // __GPC_RAWLOADDOTBLENDARRAY_H
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
index 84598f7bfe8..cd3b3b72fe9 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
@@ -33,6 +33,9 @@
#ifndef __GPC_RAWLOGOARRAYS_H
#define __GPC_RAWLOGOARRAYS_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
void GetRawBlenderLogo(unsigned char **data, int *width, int *height);
void GetRawBlender3DLogo(unsigned char **data, int *width, int *height);
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index c346003411c..9a1d6686444 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -33,6 +33,10 @@
#ifndef __GPC_RENDERTOOLS_H
#define __GPC_RENDERTOOLS_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#if defined(WIN32) || defined(__APPLE__)
#ifdef WIN32
#include <windows.h>
diff --git a/source/gameengine/GamePlayer/common/GPC_System.h b/source/gameengine/GamePlayer/common/GPC_System.h
index e102341749d..0af020704ae 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.h
+++ b/source/gameengine/GamePlayer/common/GPC_System.h
@@ -33,6 +33,10 @@
#ifndef __GPC_SYSTEM_H
#define __GPC_SYSTEM_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#if defined(WIN32)
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif /* WIN32 */
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
index 6ff1935d9c1..a33568fd8ac 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
@@ -35,6 +35,10 @@
#include <iostream>
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include "KXH_ketsji_hooks.h"
#include "GPC_Canvas.h"
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
index 03f9d561b17..b81eb93e055 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
@@ -33,11 +33,14 @@
#ifndef __GPU_ENGINE_H
#define __GPU_ENGINE_H
-
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#define Object DNA_Object // tricky stuff !!! but without it it doesn't compile...
#include "GPC_Engine.h"
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
index eb1a5a11cf6..755fd9fa236 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
@@ -40,6 +40,10 @@
// Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt
// ourselves!
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include "GPC_KeyboardDevice.h"
class GPU_KeyboardDevice : public GPC_KeyboardDevice
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
index 983ed0ade5a..35c11592f13 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
@@ -36,6 +36,9 @@
#include "BP_PolygonMaterial.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
class GPU_PolygonMaterial : public BP_PolygonMaterial
{
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.h b/source/gameengine/GamePlayer/common/unix/GPU_System.h
index bf638327ff6..acdfea53897 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.h
@@ -33,9 +33,11 @@
#ifndef __GPU_SYSTEM_H
#define __GPU_SYSTEM_H
-
#include "GPC_System.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
class GPU_System : public GPC_System
{
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
index d08ec3c4fa5..41a7181c0d8 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
@@ -33,6 +33,10 @@
#ifndef _GPW_CANVAS_H_
#define _GPW_CANVAS_H_
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
index d12b7cddda0..ae1bfc70418 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
@@ -33,9 +33,11 @@
#ifndef __GPW_ENGINE_H
#define __GPW_ENGINE_H
-
#include "GPC_Engine.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
class GPW_Engine : public GPC_Engine
{
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
index 495ad956dd9..75eba82464b 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
@@ -36,9 +36,12 @@
#pragma warning (disable : 4786)
#include <windows.h>
-
#include "GPC_KeyboardDevice.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
/**
* Win32 implementation of GPC_KeyboardDevice.
* The contructor fills the keyboard code translation map.
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h
index e178ce3066a..3e4c92a40cd 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h
@@ -38,6 +38,10 @@
#include "GPC_System.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#if defined(__CYGWIN32__)
# define __int64 long long
#endif
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 6c215e54857..4142a247666 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -32,9 +32,12 @@
*/
#include "GHOST_IEventConsumer.h"
-
#include "STR_String.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class KX_KetsjiEngine;
class KX_ISceneConverter;
class NG_LoopBackNetworkDeviceInterface;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
index 8da8983bf8c..ab7d186bc5a 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
@@ -33,6 +33,10 @@
#ifndef _GPG_CANVAS_H_
#define _GPG_CANVAS_H_
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
index b8e578bcd8f..1a9504cb435 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
@@ -34,6 +34,10 @@
#ifndef _GPG_KEYBOARDDEVICE_H_
#define _GPG_KEYBOARDDEVICE_H_
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable : 4786)
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h
index d283c683f1d..764c37219c6 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.h
@@ -34,6 +34,10 @@
#ifndef _GPG_SYSTEM_H_
#define _GPG_SYSTEM_H_
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32