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Diffstat (limited to 'source/gameengine/Ketsji/BL_Action.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_Action.h | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/source/gameengine/Ketsji/BL_Action.h b/source/gameengine/Ketsji/BL_Action.h deleted file mode 100644 index f4c2975a547..00000000000 --- a/source/gameengine/Ketsji/BL_Action.h +++ /dev/null @@ -1,151 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Contributor(s): Mitchell Stokes. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file BL_Action.h - * \ingroup ketsji - */ - -#ifndef __BL_ACTION_H__ -#define __BL_ACTION_H__ - - -#include <vector> - -#ifdef WITH_CXX_GUARDEDALLOC -#include "MEM_guardedalloc.h" -#endif - -class BL_Action -{ -private: - struct bAction* m_action; - struct bAction* m_tmpaction; - struct bPose* m_blendpose; - struct bPose* m_blendinpose; - std::vector<class SG_Controller*> m_sg_contr_list; - class KX_GameObject* m_obj; - std::vector<float> m_blendshape; - std::vector<float> m_blendinshape; - - float m_startframe; - float m_endframe; - /// The current action frame. - float m_localframe; - float m_starttime; - - float m_blendin; - float m_blendframe; - float m_blendstart; - - float m_layer_weight; - - float m_speed; - - short m_priority; - - short m_playmode; - short m_blendmode; - - short m_ipo_flags; - - bool m_done; - bool m_calc_localtime; - /// Set to true when m_starttime is initialized in Update. - bool m_initializedTime; - - void ClearControllerList(); - void InitIPO(); - void SetLocalTime(float curtime); - void ResetStartTime(float curtime); - void IncrementBlending(float curtime); - void BlendShape(struct Key* key, float srcweight, std::vector<float>& blendshape); -public: - BL_Action(class KX_GameObject* gameobj); - ~BL_Action(); - - /** - * Play an action - */ - bool Play(const char* name, - float start, - float end, - short priority, - float blendin, - short play_mode, - float layer_weight, - short ipo_flags, - float playback_speed, - short blend_mode); - /** - * Whether or not the action is still playing - */ - bool IsDone(); - /** - * Update the action's frame, etc. - */ - void Update(float curtime); - - // Accessors - float GetFrame(); - const char *GetName(); - - struct bAction *GetAction(); - - // Mutators - void SetFrame(float frame); - void SetPlayMode(short play_mode); - void SetTimes(float start, float end); - - enum - { - ACT_MODE_PLAY = 0, - ACT_MODE_LOOP, - ACT_MODE_PING_PONG, - ACT_MODE_MAX, - }; - - enum - { - ACT_BLEND_BLEND=0, - ACT_BLEND_ADD=1, - ACT_BLEND_MAX, - }; - - enum - { - ACT_IPOFLAG_FORCE = 1, - ACT_IPOFLAG_LOCAL = 2, - ACT_IPOFLAG_ADD = 4, - ACT_IPOFLAG_CHILD = 8, - }; - - /// Initialize a lock for animation thread issues. - static void InitLock(); - /// Finalize a lock for animation thread issues. - static void EndLock(); - -#ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("GE:BL_Action") -#endif -}; - -#endif /* BL_ACTION */ |