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Diffstat (limited to 'source/gameengine/Ketsji/BL_BlenderShader.h')
-rw-r--r-- | source/gameengine/Ketsji/BL_BlenderShader.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/source/gameengine/Ketsji/BL_BlenderShader.h b/source/gameengine/Ketsji/BL_BlenderShader.h deleted file mode 100644 index e03bb5a11d9..00000000000 --- a/source/gameengine/Ketsji/BL_BlenderShader.h +++ /dev/null @@ -1,96 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) Blender Foundation - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file BL_BlenderShader.h - * \ingroup ketsji - */ - -#ifndef __BL_BLENDERSHADER_H__ -#define __BL_BLENDERSHADER_H__ - -#include "GPU_material.h" - -#include "MT_Matrix4x4.h" -#include "MT_Matrix3x3.h" -#include "MT_Tuple2.h" -#include "MT_Tuple3.h" -#include "MT_Tuple4.h" - -#include "RAS_IPolygonMaterial.h" - -#include "KX_Scene.h" - -struct Material; -struct Scene; -class BL_Material; - -#define BL_MAX_ATTRIB 16 - -/** - * BL_BlenderShader - * Blender GPU shader material - */ -class BL_BlenderShader -{ -private: - struct Scene *mBlenderScene; - struct Material *mMat; - int mLightLayer; - int mAlphaBlend; - GPUMaterial *mGPUMat; - - bool VerifyShader() - { - return (NULL != mGPUMat); - } - -public: - BL_BlenderShader(KX_Scene *scene, struct Material *ma, int lightlayer); - virtual ~BL_BlenderShader(); - - bool Ok() - { - // same as VerifyShared - return (NULL != mGPUMat); - } - void SetProg(bool enable, double time=0.0, RAS_IRasterizer* rasty=NULL); - - int GetAttribNum(); - void SetAttribs(class RAS_IRasterizer* ras, const BL_Material *mat); - void Update(const class RAS_MeshSlot & ms, class RAS_IRasterizer* rasty); - void ReloadMaterial(); - int GetAlphaBlend(); - - bool Equals(BL_BlenderShader *blshader); - - -#ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("GE:BL_BlenderShader") -#endif -}; - -#endif /* __BL_BLENDERSHADER_H__ */ |