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Diffstat (limited to 'source/gameengine/Ketsji/BL_BlenderShader.h')
-rw-r--r--source/gameengine/Ketsji/BL_BlenderShader.h96
1 files changed, 0 insertions, 96 deletions
diff --git a/source/gameengine/Ketsji/BL_BlenderShader.h b/source/gameengine/Ketsji/BL_BlenderShader.h
deleted file mode 100644
index 5222369c6b5..00000000000
--- a/source/gameengine/Ketsji/BL_BlenderShader.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) Blender Foundation
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BL_BlenderShader.h
- * \ingroup ketsji
- */
-
-#ifndef __BL_BLENDERSHADER_H__
-#define __BL_BLENDERSHADER_H__
-
-#include "GPU_material.h"
-
-#include "MT_Matrix4x4.h"
-#include "MT_Matrix3x3.h"
-#include "MT_Tuple2.h"
-#include "MT_Tuple3.h"
-#include "MT_Tuple4.h"
-
-#include "RAS_IPolygonMaterial.h"
-
-#include "KX_Scene.h"
-
-struct Material;
-struct Scene;
-class BL_Material;
-
-#define BL_MAX_ATTRIB 16
-
-/**
- * BL_BlenderShader
- * Blender GPU shader material
- */
-class BL_BlenderShader
-{
-private:
- struct Scene *mBlenderScene;
- struct Material *mMat;
- int mLightLayer;
- int mAlphaBlend;
- GPUMaterial *mGPUMat;
-
- bool VerifyShader()
- {
- return (NULL != mGPUMat);
- }
-
-public:
- BL_BlenderShader(KX_Scene *scene, struct Material *ma, int lightlayer);
- virtual ~BL_BlenderShader();
-
- bool Ok()
- {
- // same as VerifyShared
- return (NULL != mGPUMat);
- }
- void SetProg(bool enable, double time=0.0, RAS_IRasterizer* rasty=NULL);
-
- int GetAttribNum();
- void SetAttribs(class RAS_IRasterizer* ras, const BL_Material *mat);
- void Update(const class RAS_MeshSlot & ms, class RAS_IRasterizer* rasty);
- void ReloadMaterial();
- int GetAlphaBlend();
-
- bool Equals(BL_BlenderShader *blshader);
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GE:BL_BlenderShader")
-#endif
-};
-
-#endif /* __BL_BLENDERSHADER_H__ */