diff options
Diffstat (limited to 'source/gameengine/Ketsji/BL_Texture.cpp')
-rw-r--r-- | source/gameengine/Ketsji/BL_Texture.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp index 576da0d3f40..19247664dfa 100644 --- a/source/gameengine/Ketsji/BL_Texture.cpp +++ b/source/gameengine/Ketsji/BL_Texture.cpp @@ -144,7 +144,15 @@ bool BL_Texture::InitFromImage(int unit, Image *img, bool mipmap) mNeedsDeleted = 1; glGenTextures(1, (GLuint*)&mTexture); + +#ifdef WITH_DDS + if (ibuf->ftype & DDS) + InitGLCompressedTex(ibuf, mipmap); + else + InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap); +#else InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap); +#endif // track created units BL_TextureObject obj; @@ -183,6 +191,26 @@ void BL_Texture::InitGLTex(unsigned int *pix,int x,int y,bool mipmap) glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); } +void BL_Texture::InitGLCompressedTex(ImBuf* ibuf, bool mipmap) +{ +#ifndef WITH_DDS + // Fall back to uncompressed if DDS isn't enabled + InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap); + return; +#else + glBindTexture(GL_TEXTURE_2D, mTexture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + + if (GPU_upload_dxt_texture(ibuf) == 0) { + InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap); + return; + } +#endif +} void BL_Texture::InitNonPow2Tex(unsigned int *pix,int x,int y,bool mipmap) { |