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Diffstat (limited to 'source/gameengine/Ketsji/BL_Texture.cpp')
-rw-r--r--source/gameengine/Ketsji/BL_Texture.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index c3b799b9424..7dac7993b8c 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -56,7 +56,7 @@ extern "C" {
void my_free_envmapdata(EnvMap *env);
}
-// (n&(n-1)) zeros the least significant bit of n
+// (n&(n-1)) zeros the least significant bit of n
static int is_power_of_2_i(int num)
{
return ((num)&(num-1))==0;
@@ -122,7 +122,7 @@ bool BL_Texture::InitFromImage(int unit, Image *img, bool mipmap)
{
ImBuf *ibuf;
- if (!img || img->ok==0)
+ if (!img || img->ok==0)
{
mOk = false;
return mOk;
@@ -217,7 +217,7 @@ void BL_Texture::InitGLTex(unsigned int *pix,int x,int y,bool mipmap)
glTexImage2D(GL_TEXTURE_2D, i, GL_RGBA, mip->x, mip->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip->rect);
}
IMB_freeImBuf(ibuf);
- }
+ }
else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -237,7 +237,7 @@ void BL_Texture::InitGLCompressedTex(ImBuf *ibuf, bool mipmap)
return;
#else
glBindTexture(GL_TEXTURE_2D, mTexture);
-
+
if (GPU_upload_dxt_texture(ibuf) == 0) {
InitGLTex(ibuf->rect, ibuf->x, ibuf->y, mipmap);
return;
@@ -289,7 +289,7 @@ bool BL_Texture::InitCubeMap(int unit, EnvMap *cubemap)
mOk = false;
return mOk;
}
- else if (!cubemap || cubemap->ima->ok==0)
+ else if (!cubemap || cubemap->ima->ok==0)
{
mOk = false;
return mOk;
@@ -336,7 +336,7 @@ bool BL_Texture::InitCubeMap(int unit, EnvMap *cubemap)
bool needs_split = false;
- if (!cubemap->cube[0])
+ if (!cubemap->cube[0])
{
needs_split = true;
spit ("Re-Generating texture buffer");
@@ -407,7 +407,7 @@ void BL_Texture::Validate()
bool BL_Texture::Ok()
{
- return (mTexture!= 0);
+ return (mTexture!= 0);
}
@@ -518,14 +518,14 @@ void BL_Texture::SetMapping(int mode)
return;
}
- if ( mType == GL_TEXTURE_CUBE_MAP_ARB &&
+ if ( mType == GL_TEXTURE_CUBE_MAP_ARB &&
GLEW_ARB_texture_cube_map &&
- mode &USEREFL)
+ mode &USEREFL)
{
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB );
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB );
glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_ARB );
-
+
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glEnable(GL_TEXTURE_GEN_R);
@@ -632,7 +632,7 @@ void BL_Texture::setTexEnv(BL_Material *mat, bool modulate)
glTexEnvf( GL_TEXTURE_ENV, op2, alphaOp);
}break;
- case BLEND_MUL:
+ case BLEND_MUL:
{
// ------------------------------
glTexEnvf( GL_TEXTURE_ENV, combiner, GL_MODULATE);
@@ -644,7 +644,7 @@ void BL_Texture::setTexEnv(BL_Material *mat, bool modulate)
else
glTexEnvf( GL_TEXTURE_ENV, op1, blend_operand);
}break;
- case BLEND_ADD:
+ case BLEND_ADD:
{
// ------------------------------
glTexEnvf( GL_TEXTURE_ENV, combiner, GL_ADD_SIGNED_ARB);
@@ -656,7 +656,7 @@ void BL_Texture::setTexEnv(BL_Material *mat, bool modulate)
else
glTexEnvf( GL_TEXTURE_ENV, op1, blend_operand);
}break;
- case BLEND_SUB:
+ case BLEND_SUB:
{
// ------------------------------
glTexEnvf( GL_TEXTURE_ENV, combiner, GL_SUBTRACT_ARB);
@@ -665,7 +665,7 @@ void BL_Texture::setTexEnv(BL_Material *mat, bool modulate)
glTexEnvf( GL_TEXTURE_ENV, source1, GL_TEXTURE );
glTexEnvf( GL_TEXTURE_ENV, op1, blend_operand);
}break;
- case BLEND_SCR:
+ case BLEND_SCR:
{
// ------------------------------
glTexEnvf( GL_TEXTURE_ENV, combiner, GL_ADD);
@@ -708,9 +708,9 @@ extern "C" {
void my_envmap_split_ima(EnvMap *env, ImBuf *ibuf)
{
int dx, part;
-
+
my_free_envmapdata(env);
-
+
dx= ibuf->y;
dx/= 2;
if (3*dx != ibuf->x) {
@@ -722,17 +722,17 @@ void my_envmap_split_ima(EnvMap *env, ImBuf *ibuf)
for (part=0; part<6; part++) {
env->cube[part] = IMB_allocImBuf(dx, dx, 24, IB_rect);
}
- IMB_rectcpy(env->cube[0], ibuf,
+ IMB_rectcpy(env->cube[0], ibuf,
0, 0, 0, 0, dx, dx);
- IMB_rectcpy(env->cube[1], ibuf,
+ IMB_rectcpy(env->cube[1], ibuf,
0, 0, dx, 0, dx, dx);
- IMB_rectcpy(env->cube[2], ibuf,
+ IMB_rectcpy(env->cube[2], ibuf,
0, 0, 2*dx, 0, dx, dx);
- IMB_rectcpy(env->cube[3], ibuf,
+ IMB_rectcpy(env->cube[3], ibuf,
0, 0, 0, dx, dx, dx);
- IMB_rectcpy(env->cube[4], ibuf,
+ IMB_rectcpy(env->cube[4], ibuf,
0, 0, dx, dx, dx, dx);
- IMB_rectcpy(env->cube[5], ibuf,
+ IMB_rectcpy(env->cube[5], ibuf,
0, 0, 2*dx, dx, dx, dx);
env->ok= 2;// ENV_OSA
@@ -743,7 +743,7 @@ void my_envmap_split_ima(EnvMap *env, ImBuf *ibuf)
void my_free_envmapdata(EnvMap *env)
{
unsigned int part;
-
+
for (part=0; part<6; part++) {
ImBuf *ibuf= env->cube[part];
if (ibuf) {