diff options
Diffstat (limited to 'source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h')
-rw-r--r-- | source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h deleted file mode 100644 index 325a7be9bd7..00000000000 --- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h +++ /dev/null @@ -1,72 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_NetworkMessageActuator.h - * \ingroup ketsjinet - * \brief Ketsji Logic Extension: Network Message Actuator class - */ - -#ifndef __KX_NETWORKMESSAGEACTUATOR_H__ -#define __KX_NETWORKMESSAGEACTUATOR_H__ - -#include "STR_String.h" -#include "SCA_IActuator.h" -#include "NG_NetworkMessage.h" - -class KX_NetworkMessageActuator : public SCA_IActuator -{ - Py_Header - bool m_lastEvent; - class NG_NetworkScene* m_networkscene; // needed for replication - STR_String m_toPropName; - STR_String m_subject; - bool m_bPropBody; - STR_String m_body; -public: - KX_NetworkMessageActuator( - SCA_IObject* gameobj, - NG_NetworkScene* networkscene, - const STR_String &toPropName, - const STR_String &subject, - int bodyType, - const STR_String &body); - virtual ~KX_NetworkMessageActuator(); - - virtual bool Update(); - virtual CValue* GetReplica(); - virtual void Replace_NetworkScene(NG_NetworkScene *val) - { - m_networkscene= val; - }; - - /* ------------------------------------------------------------ */ - /* Python interface ------------------------------------------- */ - /* ------------------------------------------------------------ */ - -}; - -#endif /* __KX_NETWORKMESSAGEACTUATOR_H__ */ |