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Diffstat (limited to 'source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h')
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h90
1 files changed, 0 insertions, 90 deletions
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
deleted file mode 100644
index a519ccdab22..00000000000
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_NetworkMessageSensor.h
- * \ingroup ketsjinet
- * \brief Ketsji Logic Extension: Network Message Sensor class
- */
-#ifndef __KX_NETWORKMESSAGESENSOR_H__
-#define __KX_NETWORKMESSAGESENSOR_H__
-
-#include "SCA_ISensor.h"
-
-class KX_NetworkEventManager;
-class NG_NetworkScene;
-
-class KX_NetworkMessageSensor : public SCA_ISensor
-{
- // note: Py_Header MUST BE the first listed here
- Py_Header
- NG_NetworkScene *m_NetworkScene;
-
- // The subject we filter on.
- STR_String m_subject;
-
- // The number of messages caught since the last frame.
- int m_frame_message_count;
-
- bool m_IsUp;
-
- class CListValue* m_BodyList;
- class CListValue* m_SubjectList;
-public:
- KX_NetworkMessageSensor(
- KX_NetworkEventManager* eventmgr, // our eventmanager
- NG_NetworkScene *NetworkScene, // our scene
- SCA_IObject* gameobj, // the sensor controlling object
- const STR_String &subject
- );
- virtual ~KX_NetworkMessageSensor();
-
- virtual CValue* GetReplica();
- virtual bool Evaluate();
- virtual bool IsPositiveTrigger();
- virtual void Init();
- void EndFrame();
-
- virtual void Replace_NetworkScene(NG_NetworkScene *val)
- {
- m_NetworkScene= val;
- };
-
-#ifdef WITH_PYTHON
-
- /* ------------------------------------------------------------- */
- /* Python interface -------------------------------------------- */
- /* ------------------------------------------------------------- */
-
- /* attributes */
- static PyObject* pyattr_get_bodies(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_subjects(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-
-#endif /* WITH_PYTHON */
-
-};
-
-#endif /* __KX_NETWORKMESSAGESENSOR_H__ */