diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index d26e35f8138..98d27ef3685 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -160,12 +160,6 @@ KX_BlenderMaterial::~KX_BlenderMaterial() OnExit(); } -MTexPoly *KX_BlenderMaterial::GetMTexPoly() const -{ - // fonts on polys - return &mMaterial->mtexpoly; -} - unsigned int* KX_BlenderMaterial::GetMCol() const { // fonts on polys @@ -190,7 +184,7 @@ Material *KX_BlenderMaterial::GetBlenderMaterial() const Image *KX_BlenderMaterial::GetBlenderImage() const { - return mMaterial->mtexpoly.tpage; + return mMaterial->material ? mMaterial->material->edit_image : NULL; } Scene* KX_BlenderMaterial::GetBlenderScene() const @@ -290,11 +284,6 @@ void KX_BlenderMaterial::OnExit() mTextures[i].DeleteTex(); mTextures[i].DisableUnit(); } - - /* used to call with 'mMaterial->tface' but this can be a freed array, - * see: [#30493], so just call with NULL, this is best since it clears - * the 'lastface' pointer in GPU too - campbell */ - GPU_set_tpage(NULL, 1, mMaterial->alphablend); } @@ -310,7 +299,7 @@ void KX_BlenderMaterial::setShaderData( bool enable, RAS_IRasterizer *ras) mLastShader = NULL; } - ras->SetAlphaBlend(TF_SOLID); + ras->SetAlphaBlend(GPU_BLEND_SOLID); BL_Texture::DisableAllTextures(); return; } @@ -334,7 +323,7 @@ void KX_BlenderMaterial::setShaderData( bool enable, RAS_IRasterizer *ras) ras->SetAlphaBlend(mMaterial->alphablend); } else { - ras->SetAlphaBlend(TF_SOLID); + ras->SetAlphaBlend(GPU_BLEND_SOLID); ras->SetAlphaBlend(-1); // indicates custom mode // tested to be valid enums @@ -346,7 +335,7 @@ void KX_BlenderMaterial::setShaderData( bool enable, RAS_IRasterizer *ras) void KX_BlenderMaterial::setBlenderShaderData( bool enable, RAS_IRasterizer *ras) { if ( !enable || !mBlenderShader->Ok() ) { - ras->SetAlphaBlend(TF_SOLID); + ras->SetAlphaBlend(GPU_BLEND_SOLID); // frame cleanup. if (mLastBlenderShader) { @@ -377,7 +366,7 @@ void KX_BlenderMaterial::setTexData( bool enable, RAS_IRasterizer *ras) BL_Texture::DisableAllTextures(); if ( !enable ) { - ras->SetAlphaBlend(TF_SOLID); + ras->SetAlphaBlend(GPU_BLEND_SOLID); return; } @@ -420,7 +409,7 @@ void KX_BlenderMaterial::setTexData( bool enable, RAS_IRasterizer *ras) ras->SetAlphaBlend(mMaterial->alphablend); } else { - ras->SetAlphaBlend(TF_SOLID); + ras->SetAlphaBlend(GPU_BLEND_SOLID); ras->SetAlphaBlend(-1); // indicates custom mode glEnable(GL_BLEND); |