diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp index 20c41b95dd3..6ef0aed9fe2 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp @@ -4,7 +4,7 @@ //under visual studio the #define in KX_ConvertPhysicsObject.h is quicker for recompilation #include "KX_ConvertPhysicsObject.h" -#ifdef USE_BULLET +#ifdef WITH_BULLET #include "KX_BulletPhysicsController.h" @@ -536,4 +536,4 @@ const char* KX_BulletPhysicsController::getName() return 0; } -#endif // USE_BULLET +#endif // WITH_BULLET |