diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp index cde006afab5..b7b384f25e1 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp @@ -1,3 +1,6 @@ +//under visual studio the #define in KX_ConvertPhysicsObject.h is quicker for recompilation +#include "KX_ConvertPhysicsObject.h" + #ifdef USE_BULLET #include "KX_BulletPhysicsController.h" |