diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_CDActuator.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_CDActuator.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h new file mode 100644 index 00000000000..48570523f51 --- /dev/null +++ b/source/gameengine/Ketsji/KX_CDActuator.h @@ -0,0 +1,97 @@ +/** + * KX_CDActuator.h + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef __KX_CDACTUATOR +#define __KX_CDACTUATOR + +#include "SCA_IActuator.h" +#include "SND_CDObject.h" + + +class KX_CDActuator : public SCA_IActuator +{ + Py_Header; + bool m_lastEvent; + bool m_isplaying; + /* just some handles to the audio-data... */ + class SND_Scene* m_soundscene; + int m_track; + float m_gain; + short m_startFrame; + short m_endFrame; + +public: + enum KX_CDACT_TYPE + { + KX_CDACT_NODEF = 0, + KX_CDACT_PLAY_ALL, + KX_CDACT_PLAY_TRACK, + KX_CDACT_LOOP_TRACK, + KX_CDACT_VOLUME, + KX_CDACT_STOP, + KX_CDACT_PAUSE, + KX_CDACT_RESUME, + KX_SOUNDACT_MAX + }; + + KX_CDACT_TYPE m_type; + + KX_CDActuator(SCA_IObject* gameobject, + SND_Scene* soundscene, + KX_CDACT_TYPE type, + int track, + short start, + short end, + PyTypeObject* T=&Type); + + ~KX_CDActuator(); + + bool Update(double curtime,double deltatime); + + CValue* GetReplica(); + + /* -------------------------------------------------------------------- */ + /* Python interface --------------------------------------------------- */ + /* -------------------------------------------------------------------- */ + + PyObject* _getattr(char *attr); + + KX_PYMETHOD(KX_CDActuator,StartCD); + KX_PYMETHOD(KX_CDActuator,PauseCD); + KX_PYMETHOD(KX_CDActuator,StopCD); + KX_PYMETHOD(KX_CDActuator,SetGain); + KX_PYMETHOD(KX_CDActuator,GetGain); +}; +#endif //__KX_CDACTUATOR + |