diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp index 4bef4936813..144ff4ac883 100644 --- a/source/gameengine/Ketsji/KX_Camera.cpp +++ b/source/gameengine/Ketsji/KX_Camera.cpp @@ -42,6 +42,7 @@ KX_Camera::KX_Camera(void* sgReplicationInfo, SG_Callbacks callbacks, const RAS_CameraData& camdata, bool frustum_culling, + bool delete_node, PyTypeObject *T) : KX_GameObject(sgReplicationInfo,callbacks,T), @@ -50,7 +51,8 @@ KX_Camera::KX_Camera(void* sgReplicationInfo, m_normalized(false), m_frustum_culling(frustum_culling), m_set_projection_matrix(false), - m_set_frustum_center(false) + m_set_frustum_center(false), + m_delete_node(delete_node) { // setting a name would be nice... m_name = "cam"; @@ -64,6 +66,12 @@ KX_Camera::KX_Camera(void* sgReplicationInfo, KX_Camera::~KX_Camera() { + if (m_delete_node && m_pSGNode) + { + // for shadow camera, avoids memleak + delete m_pSGNode; + m_pSGNode = NULL; + } } @@ -77,6 +85,13 @@ CValue* KX_Camera::GetReplica() return replica; } +void KX_Camera::ProcessReplica() +{ + KX_GameObject::ProcessReplica(); + // replicated camera are always registered in the scene + m_delete_node = false; +} + MT_Transform KX_Camera::GetWorldToCamera() const { MT_Transform camtrans; |