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Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.cpp | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp new file mode 100644 index 00000000000..919355d411a --- /dev/null +++ b/source/gameengine/Ketsji/KX_Camera.cpp @@ -0,0 +1,181 @@ +/* + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * Camera in the gameengine. Cameras are also used for views. + */ + +#include "KX_Camera.h" + +KX_Camera::KX_Camera(void* sgReplicationInfo, + SG_Callbacks callbacks, + const RAS_CameraData& camdata) + : + KX_GameObject(sgReplicationInfo,callbacks) +{ + // setting a name would be nice... + m_name = "cam"; + m_camdata = camdata; + SetProperty("camera",new CIntValue(1)); +} + + + +KX_Camera::~KX_Camera() +{ +} + + + +MT_Transform KX_Camera::GetWorldToCamera() const +{ + MT_Transform camtrans; + MT_Transform trans; + + trans.setBasis(NodeGetWorldOrientation()); + trans.setOrigin(NodeGetWorldPosition()); + + camtrans.invert(trans); + + return camtrans; +} + + + +MT_Transform KX_Camera::GetCameraToWorld() const +{ + MT_Transform trans; + trans.setBasis(NodeGetWorldOrientation()); + trans.setOrigin(NodeGetWorldPosition()); + + return trans; +} + + + +void KX_Camera::CorrectLookUp(MT_Scalar speed) +{ +} + + + +const MT_Point3 KX_Camera::GetCameraLocation() +{ + /* this is the camera locatio in cam coords... */ + //return m_trans1.getOrigin(); + //return MT_Point3(0,0,0); <----- + /* .... I want it in world coords */ + MT_Transform trans; + trans.setBasis(NodeGetWorldOrientation()); + + return NodeGetWorldPosition(); +} + + + +/* I want the camera orientation as well. */ +const MT_Quaternion KX_Camera::GetCameraOrientation() +{ + MT_Transform trans; + trans.setBasis(NodeGetWorldOrientation()); + trans.setOrigin(NodeGetWorldPosition()); + + return trans.getRotation(); +} + + + +/** +* Sets the projection matrix that is used by the rasterizer. +*/ +void KX_Camera::SetProjectionMatrix(const MT_Matrix4x4 & mat) +{ + m_projection_matrix = mat; +} + + + +/** +* Sets the modelview matrix that is used by the rasterizer. +*/ +void KX_Camera::SetModelviewMatrix(const MT_Matrix4x4 & mat) +{ + m_modelview_matrix = mat; +} + + + +/** +* Gets the projection matrix that is used by the rasterizer. +*/ +void KX_Camera::GetProjectionMatrix(MT_Matrix4x4 & mat) +{ + mat = m_projection_matrix; +} + + + +/** +* Gets the modelview matrix that is used by the rasterizer. +*/ +void KX_Camera::GetModelviewMatrix(MT_Matrix4x4 & mat) +{ + mat = m_modelview_matrix; +} + + + +/* +* These getters retrieve the clip data and the focal length +*/ +float KX_Camera::GetLens() +{ + return m_camdata.m_lens; +} + + + +float KX_Camera::GetCameraNear() +{ + return m_camdata.m_clipstart; +} + + + +float KX_Camera::GetCameraFar() +{ + return m_camdata.m_clipend; +} + + + +RAS_CameraData* KX_Camera::GetCameraData() +{ + return &m_camdata; +} |