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Diffstat (limited to 'source/gameengine/Ketsji/KX_ConstraintActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index b2ef0dae553..28b9b1e6a0b 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -38,6 +38,7 @@
#include "KX_ClientObjectInfo.h"
class KX_RayCast;
+class KX_GameObject;
class KX_ConstraintActuator : public SCA_IActuator
{
@@ -65,6 +66,8 @@ protected:
int m_option;
// property to check
char m_property[32];
+ // hit object
+ KX_GameObject* m_hitObject;
/**
* Clamp <var> to <min>, <max>. Borders are included (in as far as
@@ -92,6 +95,12 @@ protected:
KX_ACT_CONSTRAINT_ORIX,
KX_ACT_CONSTRAINT_ORIY,
KX_ACT_CONSTRAINT_ORIZ,
+ KX_ACT_CONSTRAINT_FHPX,
+ KX_ACT_CONSTRAINT_FHPY,
+ KX_ACT_CONSTRAINT_FHPZ,
+ KX_ACT_CONSTRAINT_FHNX,
+ KX_ACT_CONSTRAINT_FHNY,
+ KX_ACT_CONSTRAINT_FHNZ,
KX_ACT_CONSTRAINT_MAX
};
// match ACT_CONST_... values from BIF_interface.h
@@ -100,7 +109,8 @@ protected:
KX_ACT_CONSTRAINT_MATERIAL = 128,
KX_ACT_CONSTRAINT_PERMANENT = 256,
KX_ACT_CONSTRAINT_DISTANCE = 512,
- KX_ACT_CONSTRAINT_LOCAL = 1024
+ KX_ACT_CONSTRAINT_LOCAL = 1024,
+ KX_ACT_CONSTRAINT_DOROTFH = 2048
};
bool IsValidMode(KX_CONSTRAINTTYPE m);
bool RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data);