diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index 061220ce0c1..e238d7babec 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -38,7 +38,6 @@ #include "RAS_MeshObject.h" #include "KX_Scene.h" #include "SYS_System.h" -#include "BulletSoftBody/btSoftBody.h" #include "PHY_Pro.h" //todo cleanup #include "KX_ClientObjectInfo.h" @@ -56,6 +55,7 @@ extern "C"{ } #ifdef USE_BULLET +#include "BulletSoftBody/btSoftBody.h" #include "CcdPhysicsEnvironment.h" #include "CcdPhysicsController.h" @@ -218,6 +218,9 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj, break; } + case KX_BOUND_DYN_MESH: + /* do nothing */ + break; } @@ -561,4 +564,4 @@ bool KX_ReInstanceBulletShapeFromMesh(KX_GameObject *gameobj, KX_GameObject *fro spc->ReplaceControllerShape(bm); return true; } -#endif +#endif // USE_BULLET |