diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index 46e46b014b5..602486e0017 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -1101,8 +1101,24 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj, { btRigidBody* rbody = physicscontroller->GetRigidBody(); - if (rbody && objprop->m_disableSleeping) - rbody->setActivationState(DISABLE_DEACTIVATION); + if (rbody) + { + btVector3 linearFactor( + objprop->m_lockXaxis? 0 : 1, + objprop->m_lockYaxis? 0 : 1, + objprop->m_lockZaxis? 0 : 1); + btVector3 angularFactor( + objprop->m_lockXRotaxis? 0 : 1, + objprop->m_lockYRotaxis? 0 : 1, + objprop->m_lockZRotaxis? 0 : 1); + rbody->setLinearFactor(linearFactor); + rbody->setAngularFactor(angularFactor); + + if (rbody && objprop->m_disableSleeping) + { + rbody->setActivationState(DISABLE_DEACTIVATION); + } + } } CcdPhysicsController* parentCtrl = objprop->m_dynamic_parent ? (KX_BulletPhysicsController*)objprop->m_dynamic_parent->GetPhysicsController() : 0; |