diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index 46753dcaffe..e26c5b6a7bf 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -544,17 +544,17 @@ bool KX_ReInstanceBulletShapeFromMesh(KX_GameObject *gameobj, KX_GameObject *fro /* if this is the child of a compound shape this can happen * don't support compound shapes for now */ - if(spc==NULL) + if (spc==NULL) return false; shapeInfo = spc->GetShapeInfo(); - if(shapeInfo->m_shapeType != PHY_SHAPE_MESH/* || spc->GetSoftBody()*/) + if (shapeInfo->m_shapeType != PHY_SHAPE_MESH/* || spc->GetSoftBody()*/) return false; spc->DeleteControllerShape(); - if(from_gameobj==NULL && from_meshobj==NULL) + if (from_gameobj==NULL && from_meshobj==NULL) from_gameobj= gameobj; /* updates the arrays used for making the new bullet mesh */ |