diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index 7a01849d1a1..e08e5e7cbf1 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -1091,7 +1091,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj, if (objprop->m_disableSleeping) physicscontroller->GetRigidBody()->SetActivationState(DISABLE_DEACTIVATION); - if (!objprop->m_angular_rigidbody) + if (objprop->m_dyna && !objprop->m_angular_rigidbody) { /* //setting the inertia could achieve similar results to constraint the up |