diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_FontObject.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_FontObject.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.cpp b/source/gameengine/Ketsji/KX_FontObject.cpp index 5a67b052a2b..308154d8ebc 100644 --- a/source/gameengine/Ketsji/KX_FontObject.cpp +++ b/source/gameengine/Ketsji/KX_FontObject.cpp @@ -60,7 +60,7 @@ std::vector<STR_String> split_string(STR_String str) int begin=0, end=0; while (end < str.Length()) { - if(str.GetAt(end) == '\n') + if (str.GetAt(end) == '\n') { text.push_back(str.Mid(begin, end-begin)); begin = end+1; @@ -165,11 +165,11 @@ int GetFontId (VFont *font) void KX_FontObject::DrawText() { /* Allow for some logic brick control */ - if(this->GetProperty("Text")) + if (this->GetProperty("Text")) m_text = split_string(this->GetProperty("Text")->GetText()); /* only draws the text if visible */ - if(this->GetVisible() == 0) return; + if (this->GetVisible() == 0) return; /* update the animated color */ this->GetObjectColor().getValue(m_color); @@ -193,7 +193,7 @@ void KX_FontObject::DrawText() spacing = this->NodeGetWorldOrientation() * spacing * this->NodeGetWorldScaling()[1]; /* Draw each line, taking spacing into consideration */ - for(int i=0; i<m_text.size(); ++i) + for (int i=0; i<m_text.size(); ++i) { if (i!=0) { @@ -256,9 +256,9 @@ PyObject* KX_FontObject::pyattr_get_text(void *self_v, const KX_PYATTRIBUTE_DEF { KX_FontObject* self= static_cast<KX_FontObject*>(self_v); STR_String str = STR_String(); - for(int i=0; i<self->m_text.size(); ++i) + for (int i=0; i<self->m_text.size(); ++i) { - if(i!=0) + if (i!=0) str += '\n'; str += self->m_text[i]; } @@ -268,13 +268,13 @@ PyObject* KX_FontObject::pyattr_get_text(void *self_v, const KX_PYATTRIBUTE_DEF int KX_FontObject::pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) { KX_FontObject* self= static_cast<KX_FontObject*>(self_v); - if(!PyUnicode_Check(value)) + if (!PyUnicode_Check(value)) return PY_SET_ATTR_FAIL; char* chars = _PyUnicode_AsString(value); /* Allow for some logic brick control */ CValue* tprop = self->GetProperty("Text"); - if(tprop) { + if (tprop) { CValue *newstringprop = new CStringValue(STR_String(chars), "Text"); self->SetProperty("Text", newstringprop); newstringprop->Release(); |