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Diffstat (limited to 'source/gameengine/Ketsji/KX_FontObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_FontObject.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h deleted file mode 100644 index bf70eedfde6..00000000000 --- a/source/gameengine/Ketsji/KX_FontObject.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_FontObject.h - * \ingroup ketsji - */ - -#ifndef __KX_FONTOBJECT_H__ -#define __KX_FONTOBJECT_H__ -#include "KX_GameObject.h" - -class KX_FontObject : public KX_GameObject -{ -public: - Py_Header - KX_FontObject(void* sgReplicationInfo, - SG_Callbacks callbacks, - RAS_IRasterizer* rasterizer, - Object *ob, - bool do_color_management); - - virtual ~KX_FontObject(); - - void DrawFontText(); - - /** - * Inherited from CValue -- return a new copy of this - * instance allocated on the heap. Ownership of the new - * object belongs with the caller. - */ - virtual CValue* GetReplica(); - virtual void ProcessReplica(); - virtual int GetGameObjectType() { return OBJ_TEXT; } - -protected: - std::vector<STR_String> m_text; - Object* m_object; - int m_fontid; - int m_dpi; - float m_fsize; - float m_resolution; - float m_color[4]; - float m_line_spacing; - MT_Vector3 m_offset; - - class RAS_IRasterizer* m_rasterizer; //needed for drawing routine - - bool m_do_color_management; - -#ifdef WITH_PYTHON - static PyObject* pyattr_get_text(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); - static int pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); -#endif - -}; - -#endif /* __KX_FONTOBJECT_H__ */ |