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Diffstat (limited to 'source/gameengine/Ketsji/KX_FontObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.h81
1 files changed, 0 insertions, 81 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h
deleted file mode 100644
index 27f642f0f9b..00000000000
--- a/source/gameengine/Ketsji/KX_FontObject.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_FontObject.h
- * \ingroup ketsji
- */
-
-#ifndef __KX_FONTOBJECT_H__
-#define __KX_FONTOBJECT_H__
-#include "KX_GameObject.h"
-
-class KX_FontObject : public KX_GameObject
-{
-public:
- Py_Header
- KX_FontObject(void* sgReplicationInfo,
- SG_Callbacks callbacks,
- RAS_IRasterizer* rasterizer,
- Object *ob,
- bool do_color_management);
-
- virtual ~KX_FontObject();
-
- void DrawFontText();
-
- /**
- * Inherited from CValue -- return a new copy of this
- * instance allocated on the heap. Ownership of the new
- * object belongs with the caller.
- */
- virtual CValue* GetReplica();
- virtual void ProcessReplica();
- virtual int GetGameObjectType() { return OBJ_TEXT; }
-
-protected:
- std::vector<STR_String> m_text;
- Object* m_object;
- int m_fontid;
- int m_dpi;
- float m_fsize;
- float m_resolution;
- float m_color[4];
- float m_line_spacing;
- MT_Vector3 m_offset;
-
- class RAS_IRasterizer* m_rasterizer; //needed for drawing routine
-
- bool m_do_color_management;
-
-#ifdef WITH_PYTHON
- static PyObject* pyattr_get_text(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static int pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
-#endif
-
-};
-
-#endif /* __KX_FONTOBJECT_H__ */