diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameActuator.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameActuator.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h deleted file mode 100644 index 57472836bb2..00000000000 --- a/source/gameengine/Ketsji/KX_GameActuator.h +++ /dev/null @@ -1,91 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_GameActuator.h - * \ingroup ketsji - * \brief actuator for global game stuff - */ - -#ifndef __KX_GAMEACTUATOR_H__ -#define __KX_GAMEACTUATOR_H__ - -#include "SCA_IActuator.h" - -#include "SCA_IScene.h" /* Replace_IScene only */ -#include "KX_Scene.h" /* Replace_IScene only */ - -class KX_GameActuator : public SCA_IActuator -{ - Py_Header -protected: - int m_mode; - bool m_restart; - STR_String m_filename; - STR_String m_loadinganimationname; - class SCA_IScene* m_scene; - class KX_KetsjiEngine* m_ketsjiengine; - - public: - enum KX_GameActuatorMode - { - KX_GAME_NODEF = 0, - KX_GAME_LOAD, - KX_GAME_START, - KX_GAME_RESTART, - KX_GAME_QUIT, - KX_GAME_SAVECFG, - KX_GAME_LOADCFG, - KX_GAME_SCREENSHOT, - KX_GAME_MAX - - }; - - KX_GameActuator(SCA_IObject* gameobj, - int mode, - const STR_String& filename, - const STR_String& loadinganimationname, - SCA_IScene* scene, - KX_KetsjiEngine* ketsjiEngine); - virtual ~KX_GameActuator(); - - virtual CValue* GetReplica(); - - virtual bool Update(); - - virtual void Replace_IScene(SCA_IScene *val) - { - m_scene= val; - }; - - /* --------------------------------------------------------------------- */ - /* Python interface ---------------------------------------------------- */ - /* --------------------------------------------------------------------- */ - -}; /* end of class KX_GameActuator */ - -#endif - |