diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 69c1af35bd9..3244400e1bd 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -142,7 +142,7 @@ KX_GameObject::~KX_GameObject() } // Unregister collision callbacks // Do this before we start freeing physics information like m_pClient_info - if (m_collisionCallbacks){ + if (m_collisionCallbacks) { UnregisterCollisionCallbacks(); Py_CLEAR(m_collisionCallbacks); } @@ -1564,7 +1564,7 @@ void KX_GameObject::UnregisterCollisionCallbacks() PHY_IPhysicsEnvironment* pe = scene->GetPhysicsEnvironment(); PHY_IPhysicsController* spc = GetPhysicsController(); // If we are the last to unregister on this physics controller - if (pe->RemoveCollisionCallback(spc)){ + if (pe->RemoveCollisionCallback(spc)) { // If we are a sensor object if (m_pClient_info->isSensor()) // Remove sensor body from physics world @@ -1584,7 +1584,7 @@ void KX_GameObject::RegisterCollisionCallbacks() PHY_IPhysicsEnvironment* pe = scene->GetPhysicsEnvironment(); PHY_IPhysicsController* spc = GetPhysicsController(); // If we are the first to register on this physics controller - if (pe->RequestCollisionCallback(spc)){ + if (pe->RequestCollisionCallback(spc)) { // If we are a sensor object if (m_pClient_info->isSensor()) // Add sensor body to physics world |