diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 5c758379727..5db9958f269 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -540,8 +540,8 @@ void KX_GameObject::ApplyRotation(const MT_Vector3& drot,bool local) /** -GetOpenGL Matrix, returns an OpenGL 'compatible' matrix -*/ + * GetOpenGL Matrix, returns an OpenGL 'compatible' matrix + */ double* KX_GameObject::GetOpenGLMatrix() { // todo: optimize and only update if necessary @@ -2901,7 +2901,7 @@ bool KX_GameObject::RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void } /* this function is used to pre-filter the object before casting the ray on them. - This is useful for "X-Ray" option when we want to see "through" unwanted object. + * This is useful for "X-Ray" option when we want to see "through" unwanted object. */ bool KX_GameObject::NeedRayCast(KX_ClientObjectInfo* client) { |