diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index ae5758b8597..98da18dcc68 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -187,7 +187,7 @@ KX_GameObject::~KX_GameObject() #endif // WITH_PYTHON } -KX_GameObject* KX_GameObject::GetClientObject(KX_ClientObjectInfo* info) +KX_GameObject* KX_GameObject::GetClientObject(KX_ClientObjectInfo *info) { if (!info) return NULL; @@ -2987,7 +2987,7 @@ KX_PYMETHODDEF_DOC_O(KX_GameObject, getVectTo, return returnValue; } -bool KX_GameObject::RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data) +bool KX_GameObject::RayHit(KX_ClientObjectInfo *client, KX_RayCast *result, void * const data) { KX_GameObject* hitKXObj = client->m_gameobject; @@ -3006,7 +3006,7 @@ bool KX_GameObject::RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void /* this function is used to pre-filter the object before casting the ray on them. * This is useful for "X-Ray" option when we want to see "through" unwanted object. */ -bool KX_GameObject::NeedRayCast(KX_ClientObjectInfo* client) +bool KX_GameObject::NeedRayCast(KX_ClientObjectInfo *client) { KX_GameObject* hitKXObj = client->m_gameobject; |