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Diffstat (limited to 'source/gameengine/Ketsji/KX_IPOTransform.h')
-rw-r--r--source/gameengine/Ketsji/KX_IPOTransform.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/source/gameengine/Ketsji/KX_IPOTransform.h b/source/gameengine/Ketsji/KX_IPOTransform.h
deleted file mode 100644
index bc52e1a27fd..00000000000
--- a/source/gameengine/Ketsji/KX_IPOTransform.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_IPOTransform.h
- * \ingroup ketsji
- * \brief An abstract object you can move around in a 3d world, and has some logic
- */
-
-#ifndef __KX_IPOTRANSFORM_H__
-#define __KX_IPOTRANSFORM_H__
-
-#include "MT_Transform.h"
-
-class KX_IPOTransform {
-public:
- KX_IPOTransform() :
- m_position(0.0f, 0.0f, 0.0f),
- m_eulerAngles(0.0f, 0.0f, 0.0f),
- m_scaling(1.0f, 1.0f, 1.0f),
- m_deltaPosition(0.0f, 0.0f, 0.0f),
- m_deltaEulerAngles(0.0f, 0.0f, 0.0f),
- m_deltaScaling(0.0f, 0.0f, 0.0f)
- {}
-
- MT_Transform GetTransform() const {
- return MT_Transform(m_position + m_deltaPosition,
- MT_Matrix3x3(m_eulerAngles + m_deltaEulerAngles,
- m_scaling + m_deltaScaling));
- }
-
- MT_Point3& GetPosition() { return m_position; }
- MT_Vector3& GetEulerAngles() { return m_eulerAngles; }
- MT_Vector3& GetScaling() { return m_scaling; }
-
- const MT_Point3& GetPosition() const { return m_position; }
- const MT_Vector3& GetEulerAngles() const { return m_eulerAngles; }
- const MT_Vector3& GetScaling() const { return m_scaling; }
-
- MT_Vector3& GetDeltaPosition() { return m_deltaPosition; }
- MT_Vector3& GetDeltaEulerAngles() { return m_deltaEulerAngles; }
- MT_Vector3& GetDeltaScaling() { return m_deltaScaling; }
-
- void SetPosition(const MT_Point3& pos) { m_position = pos; }
- void SetEulerAngles(const MT_Vector3& eul) { m_eulerAngles = eul; }
- void SetScaling(const MT_Vector3& scaling) { m_scaling = scaling; }
-
- void ClearDeltaStuff() {
- m_deltaPosition.setValue(0.0f, 0.0f, 0.0f);
- m_deltaEulerAngles.setValue(0.0f, 0.0f, 0.0f);
- m_deltaScaling.setValue(0.0f, 0.0f, 0.0f);
- }
-
-protected:
- MT_Point3 m_position;
- MT_Vector3 m_eulerAngles;
- MT_Vector3 m_scaling;
- MT_Vector3 m_deltaPosition;
- MT_Vector3 m_deltaEulerAngles;
- MT_Vector3 m_deltaScaling;
-};
-
-#endif
-