diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_IPO_SGController.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_IPO_SGController.cpp | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp new file mode 100644 index 00000000000..ea5617b017a --- /dev/null +++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp @@ -0,0 +1,193 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * Scenegraph controller for ipos. + */ + +#ifdef WIN32 +// This warning tells us about truncation of __long__ stl-generated names. +// It can occasionally cause DevStudio to have internal compiler warnings. +#pragma warning( disable : 4786 ) +#endif + +#include "KX_IPO_SGController.h" +#include "KX_ScalarInterpolator.h" +#include "KX_GameObject.h" + +// All objects should start on frame 1! Will we ever need an object to +// start on another frame, the 1.0 should change. +KX_IpoSGController::KX_IpoSGController() +: m_ipotime(1.0), + m_modify_position(false), + m_modify_orientation(false), + m_modify_scaling(false), + m_modified(true), + m_ipo_as_force(false), + m_force_ipo_acts_local(false) +{ + m_sumo_object = NULL; + m_game_object = NULL; + +} + + +void KX_IpoSGController::SetOption( + int option, + int value) +{ + switch (option) { + case SG_CONTR_IPO_IPO_AS_FORCE: + m_ipo_as_force = (value != 0); + m_modified = true; + break; + case SG_CONTR_IPO_FORCES_ACT_LOCAL: + m_force_ipo_acts_local = (value != 0); + m_modified = true; + break; + default: + ; /* just ignore the rest */ + } +} + + void +KX_IpoSGController::UpdateSumoReference( + ) +{ + if (m_game_object) { + m_sumo_object = 0;//m_game_object->GetSumoObject(); + } +} + + void +KX_IpoSGController::SetGameObject( + KX_GameObject* go + ) +{ + m_game_object = go; +} + + + +bool KX_IpoSGController::Update(double currentTime) +{ + if (m_modified) + { + T_InterpolatorList::iterator i; + for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) { + (*i)->Execute(m_ipotime);//currentTime); + } + + SG_Spatial* ob = (SG_Spatial*)m_pObject; + + if (m_modify_position) { + if (m_ipo_as_force) { + /* + UpdateSumoReference(); + if (m_sumo_object && ob) { + m_sumo_object->applyCenterForce(m_force_ipo_acts_local ? + ob->GetWorldOrientation() * m_ipo_xform.GetPosition() : + m_ipo_xform.GetPosition()); + m_sumo_object->calcXform(); + } + */ + + } else { + ob->SetLocalPosition(m_ipo_xform.GetPosition()); + } + } + if (m_modify_orientation) { + if (m_ipo_as_force) { + /* + UpdateSumoReference(); + if (m_sumo_object && ob) { + m_sumo_object->applyTorque(m_force_ipo_acts_local ? + ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() : + m_ipo_xform.GetEulerAngles()); + m_sumo_object->calcXform(); + } + */ + + } else { + ob->SetLocalOrientation(MT_Matrix3x3(m_ipo_xform.GetEulerAngles())); + } + } + if (m_modify_scaling) + ob->SetLocalScale(m_ipo_xform.GetScaling()); + + m_modified=false; + } + return false; +} + + +void KX_IpoSGController::AddInterpolator(KX_IInterpolator* interp) +{ + this->m_interpolators.push_back(interp); +} + +SG_Controller* KX_IpoSGController::GetReplica(class SG_Node* destnode) +{ + KX_IpoSGController* iporeplica = new KX_IpoSGController(*this); + // clear object that ipo acts on in the replica. + iporeplica->ClearObject(); + + // dirty hack, ask Gino for a better solution in the ipo implementation + // hacken en zagen, in what we call datahiding, not written for replication :( + + T_InterpolatorList oldlist = m_interpolators; + iporeplica->m_interpolators.clear(); + + T_InterpolatorList::iterator i; + for (i = oldlist.begin(); !(i == oldlist.end()); ++i) { + KX_ScalarInterpolator* copyipo = new KX_ScalarInterpolator(*((KX_ScalarInterpolator*)*i)); + iporeplica->AddInterpolator(copyipo); + + MT_Scalar* scaal = ((KX_ScalarInterpolator*)*i)->GetTarget(); + int orgbase = (int)&m_ipo_xform; + int orgloc = (int)scaal; + int offset = orgloc-orgbase; + int newaddrbase = (int)&iporeplica->m_ipo_xform; + newaddrbase += offset; + MT_Scalar* blaptr = (MT_Scalar*) newaddrbase; + copyipo->SetNewTarget((MT_Scalar*)blaptr); + } + + return iporeplica; +} + +KX_IpoSGController::~KX_IpoSGController() +{ + + T_InterpolatorList::iterator i; + for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) { + delete (*i); + } + +} |