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Diffstat (limited to 'source/gameengine/Ketsji/KX_IPO_SGController.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_IPO_SGController.cpp113
1 files changed, 49 insertions, 64 deletions
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
index f75633659ff..f3947fdd710 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.cpp
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
@@ -61,18 +61,16 @@ KX_IpoSGController::KX_IpoSGController()
m_modified(true),
m_ipotime(1.0),
m_ipo_start_initialized(false),
- m_ipo_start_euler(0.0,0.0,0.0),
+ m_ipo_start_euler(0.0f, 0.0f, 0.0f),
m_ipo_euler_initialized(false)
{
m_game_object = NULL;
- for (int i=0; i < KX_MAX_IPO_CHANNELS; i++)
+ for (int i = 0; i < KX_MAX_IPO_CHANNELS; i++)
m_ipo_channels_active[i] = false;
}
-void KX_IpoSGController::SetOption(
- int option,
- int value)
+void KX_IpoSGController::SetOption(int option, int value)
{
switch (option) {
case SG_CONTR_IPO_IPO_AS_FORCE:
@@ -93,7 +91,8 @@ void KX_IpoSGController::SetOption(
if (value/* && ((SG_Node*)m_pObject)->GetSGParent() == NULL*/) {
// only accept local Ipo if the object has no parent
m_ipo_local = true;
- } else {
+ }
+ else {
m_ipo_local = false;
}
m_modified = true;
@@ -103,38 +102,29 @@ void KX_IpoSGController::SetOption(
}
}
- void
-KX_IpoSGController::UpdateSumoReference(
- )
+void KX_IpoSGController::UpdateSumoReference()
{
if (m_game_object) {
-
}
}
- void
-KX_IpoSGController::SetGameObject(
- KX_GameObject* go
- )
+void KX_IpoSGController::SetGameObject(KX_GameObject *go)
{
m_game_object = go;
}
-
-
bool KX_IpoSGController::Update(double currentTime)
{
- if (m_modified)
- {
+ if (m_modified) {
T_InterpolatorList::iterator i;
- for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
+ for (i = m_interpolators.begin(); i != m_interpolators.end(); ++i) {
(*i)->Execute(m_ipotime);//currentTime);
}
-
- SG_Spatial* ob = (SG_Spatial*)m_pObject;
+
+ SG_Spatial *ob = (SG_Spatial *)m_pObject;
//initialization on the first frame of the IPO
- if (! m_ipo_start_initialized && currentTime != 0.0) {
+ if (!m_ipo_start_initialized) {
m_ipo_start_point = ob->GetLocalPosition();
m_ipo_start_orient = ob->GetLocalOrientation();
m_ipo_start_scale = ob->GetLocalScale();
@@ -150,22 +140,19 @@ bool KX_IpoSGController::Update(double currentTime)
if (m_ipo_channels_active[OB_LOC_X] || m_ipo_channels_active[OB_LOC_Y] || m_ipo_channels_active[OB_LOC_Z] ||
m_ipo_channels_active[OB_DLOC_X] || m_ipo_channels_active[OB_DLOC_Y] || m_ipo_channels_active[OB_DLOC_Z])
{
- if (m_ipo_as_force == true)
- {
- if (m_game_object && ob && m_game_object->GetPhysicsController())
- {
+ if (m_ipo_as_force == true) {
+ if (m_game_object && ob && m_game_object->GetPhysicsController()) {
MT_Vector3 vec = m_ipo_local ?
ob->GetWorldOrientation() * m_ipo_xform.GetPosition() :
m_ipo_xform.GetPosition();
m_game_object->GetPhysicsController()->ApplyForce(vec, false);
}
}
- else
- {
+ else {
// Local ipo should be defined with the object position at (0,0,0)
// Local transform is applied to the object based on initial position
- MT_Point3 newPosition(0.0,0.0,0.0);
-
+ MT_Point3 newPosition(0.0f, 0.0f, 0.0f);
+
if (!m_ipo_add)
newPosition = ob->GetLocalPosition();
//apply separate IPO channels if there is any data in them
@@ -175,21 +162,21 @@ bool KX_IpoSGController::Update(double currentTime)
newPosition[0] = (m_ipo_channels_active[OB_DLOC_X] ? m_ipo_xform.GetPosition()[0] + m_ipo_xform.GetDeltaPosition()[0] : m_ipo_xform.GetPosition()[0]);
}
else if (m_ipo_channels_active[OB_DLOC_X] && m_ipo_start_initialized) {
- newPosition[0] = (((!m_ipo_add)?m_ipo_start_point[0]:0.0) + m_ipo_xform.GetDeltaPosition()[0]);
+ newPosition[0] = (((!m_ipo_add) ? m_ipo_start_point[0] : 0.0f) + m_ipo_xform.GetDeltaPosition()[0]);
}
//LocY and dLocY
if (m_ipo_channels_active[OB_LOC_Y]) {
newPosition[1] = (m_ipo_channels_active[OB_DLOC_Y] ? m_ipo_xform.GetPosition()[1] + m_ipo_xform.GetDeltaPosition()[1] : m_ipo_xform.GetPosition()[1]);
}
else if (m_ipo_channels_active[OB_DLOC_Y] && m_ipo_start_initialized) {
- newPosition[1] = (((!m_ipo_add)?m_ipo_start_point[1]:0.0) + m_ipo_xform.GetDeltaPosition()[1]);
+ newPosition[1] = (((!m_ipo_add) ? m_ipo_start_point[1] : 0.0f) + m_ipo_xform.GetDeltaPosition()[1]);
}
//LocZ and dLocZ
if (m_ipo_channels_active[OB_LOC_Z]) {
newPosition[2] = (m_ipo_channels_active[OB_DLOC_Z] ? m_ipo_xform.GetPosition()[2] + m_ipo_xform.GetDeltaPosition()[2] : m_ipo_xform.GetPosition()[2]);
}
else if (m_ipo_channels_active[OB_DLOC_Z] && m_ipo_start_initialized) {
- newPosition[2] = (((!m_ipo_add)?m_ipo_start_point[2]:0.0) + m_ipo_xform.GetDeltaPosition()[2]);
+ newPosition[2] = (((!m_ipo_add) ? m_ipo_start_point[2] : 0.0f) + m_ipo_xform.GetDeltaPosition()[2]);
}
if (m_ipo_add) {
if (m_ipo_local)
@@ -206,15 +193,15 @@ bool KX_IpoSGController::Update(double currentTime)
m_ipo_channels_active[OB_DROT_X] || m_ipo_channels_active[OB_DROT_Y] || m_ipo_channels_active[OB_DROT_Z])
{
if (m_ipo_as_force) {
-
if (m_game_object && ob) {
m_game_object->ApplyTorque(m_ipo_local ?
ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() :
m_ipo_xform.GetEulerAngles(), false);
}
- } else if (m_ipo_add) {
+ }
+ else if (m_ipo_add) {
if (m_ipo_start_initialized) {
- double yaw=0, pitch=0, roll=0; //delta Euler angles
+ double yaw = 0.0, pitch = 0.0, roll = 0.0; //delta Euler angles
//RotX and dRotX
if (m_ipo_channels_active[OB_ROT_X])
@@ -227,7 +214,7 @@ bool KX_IpoSGController::Update(double currentTime)
pitch += m_ipo_xform.GetEulerAngles()[1];
if (m_ipo_channels_active[OB_DROT_Y])
pitch += m_ipo_xform.GetDeltaEulerAngles()[1];
-
+
//RotZ and dRotZ
if (m_ipo_channels_active[OB_ROT_Z])
roll += m_ipo_xform.GetEulerAngles()[2];
@@ -242,12 +229,13 @@ bool KX_IpoSGController::Update(double currentTime)
if (m_game_object)
m_game_object->NodeSetLocalOrientation(rotation);
}
- } else if (m_ipo_channels_active[OB_ROT_X] || m_ipo_channels_active[OB_ROT_Y] || m_ipo_channels_active[OB_ROT_Z]) {
+ }
+ else if (m_ipo_channels_active[OB_ROT_X] || m_ipo_channels_active[OB_ROT_Y] || m_ipo_channels_active[OB_ROT_Z]) {
if (m_ipo_euler_initialized) {
// assume all channel absolute
// All 3 channels should be specified but if they are not, we will take
// the value at the start of the game to avoid angle sign reversal
- double yaw=m_ipo_start_euler[0], pitch=m_ipo_start_euler[1], roll=m_ipo_start_euler[2];
+ double yaw = m_ipo_start_euler[0], pitch = m_ipo_start_euler[1], roll = m_ipo_start_euler[2];
//RotX and dRotX
if (m_ipo_channels_active[OB_ROT_X]) {
@@ -275,9 +263,10 @@ bool KX_IpoSGController::Update(double currentTime)
if (m_game_object)
m_game_object->NodeSetLocalOrientation(MT_Vector3(yaw, pitch, roll));
}
- } else if (m_ipo_start_initialized) {
+ }
+ else if (m_ipo_start_initialized) {
// only DROT, treat as Add
- double yaw=0, pitch=0, roll=0; //delta Euler angles
+ double yaw = 0.0, pitch = 0.0, roll = 0.0; //delta Euler angles
//dRotX
if (m_ipo_channels_active[OB_DROT_X])
@@ -286,7 +275,7 @@ bool KX_IpoSGController::Update(double currentTime)
//dRotY
if (m_ipo_channels_active[OB_DROT_Y])
pitch = m_ipo_xform.GetDeltaEulerAngles()[1];
-
+
//dRotZ
if (m_ipo_channels_active[OB_DROT_Z])
roll = m_ipo_xform.GetDeltaEulerAngles()[2];
@@ -303,7 +292,7 @@ bool KX_IpoSGController::Update(double currentTime)
m_ipo_channels_active[OB_DSIZE_X] || m_ipo_channels_active[OB_DSIZE_Y] || m_ipo_channels_active[OB_DSIZE_Z])
{
//default is no scale change
- MT_Vector3 newScale(1.0,1.0,1.0);
+ MT_Vector3 newScale(1.0f, 1.0f, 1.0f);
if (!m_ipo_add)
newScale = ob->GetLocalScale();
@@ -311,7 +300,7 @@ bool KX_IpoSGController::Update(double currentTime)
newScale[0] = (m_ipo_channels_active[OB_DSIZE_X] ? (m_ipo_xform.GetScaling()[0] + m_ipo_xform.GetDeltaScaling()[0]) : m_ipo_xform.GetScaling()[0]);
}
else if (m_ipo_channels_active[OB_DSIZE_X] && m_ipo_start_initialized) {
- newScale[0] = (m_ipo_xform.GetDeltaScaling()[0] + ((!m_ipo_add)?m_ipo_start_scale[0]:0.0));
+ newScale[0] = (m_ipo_xform.GetDeltaScaling()[0] + ((!m_ipo_add) ? m_ipo_start_scale[0] : 0.0f));
}
//RotY dRotY
@@ -319,7 +308,7 @@ bool KX_IpoSGController::Update(double currentTime)
newScale[1] = (m_ipo_channels_active[OB_DSIZE_Y] ? (m_ipo_xform.GetScaling()[1] + m_ipo_xform.GetDeltaScaling()[1]): m_ipo_xform.GetScaling()[1]);
}
else if (m_ipo_channels_active[OB_DSIZE_Y] && m_ipo_start_initialized) {
- newScale[1] = (m_ipo_xform.GetDeltaScaling()[1] + ((!m_ipo_add)?m_ipo_start_scale[1]:0.0));
+ newScale[1] = (m_ipo_xform.GetDeltaScaling()[1] + ((!m_ipo_add)?m_ipo_start_scale[1] : 0.0f));
}
//RotZ and dRotZ
@@ -327,7 +316,7 @@ bool KX_IpoSGController::Update(double currentTime)
newScale[2] = (m_ipo_channels_active[OB_DSIZE_Z] ? (m_ipo_xform.GetScaling()[2] + m_ipo_xform.GetDeltaScaling()[2]) : m_ipo_xform.GetScaling()[2]);
}
else if (m_ipo_channels_active[OB_DSIZE_Z] && m_ipo_start_initialized) {
- newScale[2] = (m_ipo_xform.GetDeltaScaling()[2] + ((!m_ipo_add)?m_ipo_start_scale[2]:1.0));
+ newScale[2] = (m_ipo_xform.GetDeltaScaling()[2] + ((!m_ipo_add)?m_ipo_start_scale[2] : 1.0f));
}
if (m_ipo_add) {
@@ -336,24 +325,22 @@ bool KX_IpoSGController::Update(double currentTime)
if (m_game_object)
m_game_object->NodeSetLocalScale(newScale);
}
-
- m_modified=false;
+ m_modified = false;
}
return false;
}
-
-void KX_IpoSGController::AddInterpolator(KX_IInterpolator* interp)
+void KX_IpoSGController::AddInterpolator(KX_IInterpolator *interp)
{
- this->m_interpolators.push_back(interp);
+ m_interpolators.push_back(interp);
}
-SG_Controller* KX_IpoSGController::GetReplica(class SG_Node* destnode)
+SG_Controller *KX_IpoSGController::GetReplica(SG_Node *destnode)
{
- KX_IpoSGController* iporeplica = new KX_IpoSGController(*this);
+ KX_IpoSGController *iporeplica = new KX_IpoSGController(*this);
// clear object that ipo acts on in the replica.
iporeplica->ClearObject();
- iporeplica->SetGameObject((KX_GameObject*)destnode->GetSGClientObject());
+ iporeplica->SetGameObject((KX_GameObject *)destnode->GetSGClientObject());
// dirty hack, ask Gino for a better solution in the ipo implementation
// hacken en zagen, in what we call datahiding, not written for replication :(
@@ -362,29 +349,27 @@ SG_Controller* KX_IpoSGController::GetReplica(class SG_Node* destnode)
iporeplica->m_interpolators.clear();
T_InterpolatorList::iterator i;
- for (i = oldlist.begin(); !(i == oldlist.end()); ++i) {
- KX_ScalarInterpolator* copyipo = new KX_ScalarInterpolator(*((KX_ScalarInterpolator*)*i));
+ for (i = oldlist.begin(); i != oldlist.end(); ++i) {
+ KX_ScalarInterpolator *copyipo = new KX_ScalarInterpolator(*((KX_ScalarInterpolator *)*i));
iporeplica->AddInterpolator(copyipo);
- MT_Scalar* scaal = ((KX_ScalarInterpolator*)*i)->GetTarget();
+ MT_Scalar *scaal = ((KX_ScalarInterpolator *)*i)->GetTarget();
uint_ptr orgbase = (uint_ptr)&m_ipo_xform;
uint_ptr orgloc = (uint_ptr)scaal;
- uint_ptr offset = orgloc-orgbase;
+ uint_ptr offset = orgloc - orgbase;
uint_ptr newaddrbase = (uint_ptr)&iporeplica->m_ipo_xform;
newaddrbase += offset;
- MT_Scalar* blaptr = (MT_Scalar*) newaddrbase;
- copyipo->SetNewTarget((MT_Scalar*)blaptr);
+ MT_Scalar *blaptr = (MT_Scalar *) newaddrbase;
+ copyipo->SetNewTarget((MT_Scalar *)blaptr);
}
-
+
return iporeplica;
}
KX_IpoSGController::~KX_IpoSGController()
{
-
T_InterpolatorList::iterator i;
- for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
+ for (i = m_interpolators.begin(); i != m_interpolators.end(); ++i) {
delete (*i);
}
-
}