Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Ketsji/KX_IpoConvert.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_IpoConvert.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/gameengine/Ketsji/KX_IpoConvert.cpp b/source/gameengine/Ketsji/KX_IpoConvert.cpp
index 7b00760ee7b..8611c57c863 100644
--- a/source/gameengine/Ketsji/KX_IpoConvert.cpp
+++ b/source/gameengine/Ketsji/KX_IpoConvert.cpp
@@ -79,7 +79,7 @@ static BL_InterpolatorList *GetAdtList(struct bAction *for_act, KX_BlenderSceneC
adtList = new BL_InterpolatorList(for_act);
converter->RegisterInterpolatorList(adtList, for_act);
}
-
+
return adtList;
}
@@ -112,13 +112,13 @@ SG_Controller *BL_CreateIPO(struct bAction *action, KX_GameObject* gameobj, KX_B
}
BL_InterpolatorList *adtList= GetAdtList(action, converter);
-
+
// For each active channel in the adtList add an
// interpolator to the game object.
-
+
KX_IInterpolator *interpolator;
KX_IScalarInterpolator *interp;
-
+
for (int i=0; i<3; i++) {
if ((interp = adtList->GetScalarInterpolator("location", i))) {
interpolator= new KX_ScalarInterpolator(&(ipocontr->GetIPOTransform().GetPosition()[i]), interp);
@@ -161,7 +161,7 @@ SG_Controller *BL_CreateIPO(struct bAction *action, KX_GameObject* gameobj, KX_B
ipocontr->SetIPOChannelActive(OB_DSIZE_X+i, true);
}
}
-
+
return ipocontr;
}
@@ -203,10 +203,10 @@ SG_Controller *BL_CreateLampIPO(struct bAction *action, KX_GameObject* lightobj
// For each active channel in the adtList add an
// interpolator to the game object.
-
+
KX_IInterpolator *interpolator;
KX_IScalarInterpolator *interp;
-
+
if ((interp= adtList->GetScalarInterpolator("energy", 0))) {
interpolator= new KX_ScalarInterpolator(&ipocontr->m_energy, interp);
ipocontr->AddInterpolator(interpolator);
@@ -218,7 +218,7 @@ SG_Controller *BL_CreateLampIPO(struct bAction *action, KX_GameObject* lightobj
ipocontr->AddInterpolator(interpolator);
ipocontr->SetModifyDist(true);
}
-
+
for (int i=0; i<3; i++) {
if ((interp = adtList->GetScalarInterpolator("color", i))) {
interpolator= new KX_ScalarInterpolator(&ipocontr->m_col_rgb[i], interp);
@@ -244,10 +244,10 @@ SG_Controller *BL_CreateCameraIPO(struct bAction *action, KX_GameObject* camera
// For each active channel in the adtList add an
// interpolator to the game object.
-
+
KX_IInterpolator *interpolator;
KX_IScalarInterpolator *interp;
-
+
if ((interp = adtList->GetScalarInterpolator("lens", 0))) {
interpolator= new KX_ScalarInterpolator(&ipocontr->m_lens, interp);
ipocontr->AddInterpolator(interpolator);
@@ -349,7 +349,7 @@ SG_Controller *BL_CreateMaterialIpo(
struct bAction *action,
Material* blendermaterial,
dword matname_hash,
- KX_GameObject* gameobj,
+ KX_GameObject* gameobj,
KX_BlenderSceneConverter *converter
)
{