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Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 4f3b6e5bb96..a1c7957dc72 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -112,7 +112,7 @@ KX_KetsjiEngine::KX_KetsjiEngine(KX_ISystem* system)
m_rendertools(NULL),
m_sceneconverter(NULL),
m_networkdevice(NULL),
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
m_pythondictionary(NULL),
#endif
m_keyboarddevice(NULL),
@@ -233,7 +233,7 @@ void KX_KetsjiEngine::SetRasterizer(RAS_IRasterizer* rasterizer)
m_rasterizer = rasterizer;
}
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
/*
* At the moment the bge.logic module is imported into 'pythondictionary' after this function is called.
* if this function ever changes to assign a copy, make sure the game logic module is imported into this dictionary before hand.
@@ -370,7 +370,7 @@ void KX_KetsjiEngine::RenderDome()
}
m_dome->Draw();
// Draw Callback for the last scene
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
scene->RunDrawingCallbacks(scene->GetPostDrawCB());
#endif
EndFrame();
@@ -612,7 +612,7 @@ else
m_logger->StartLog(tc_physics, m_kxsystem->GetTimeInSeconds(), true);
SG_SetActiveStage(SG_STAGE_PHYSICS1);
// set Python hooks for each scene
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
PHY_SetActiveEnvironment(scene->GetPhysicsEnvironment());
#endif
KX_SetActiveScene(scene);
@@ -716,7 +716,7 @@ else
m_suspendeddelta = scene->getSuspendedDelta();
// set Python hooks for each scene
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
PHY_SetActiveEnvironment(scene->GetPhysicsEnvironment());
#endif
KX_SetActiveScene(scene);
@@ -1287,7 +1287,7 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
m_logger->StartLog(tc_rasterizer, m_kxsystem->GetTimeInSeconds(), true);
SG_SetActiveStage(SG_STAGE_RENDER);
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
// Run any pre-drawing python callbacks
scene->RunDrawingCallbacks(scene->GetPreDrawCB());
#endif
@@ -1304,7 +1304,7 @@ void KX_KetsjiEngine::PostRenderScene(KX_Scene* scene)
{
m_rendertools->MotionBlur(m_rasterizer);
scene->Render2DFilters(m_canvas);
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
scene->RunDrawingCallbacks(scene->GetPostDrawCB());
#endif
m_rasterizer->FlushDebugLines();