diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index f088d548089..dfb4e86c6ff 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -300,7 +300,7 @@ void KX_KetsjiEngine::RenderDome() KX_Scene* scene; int n_renders=m_dome->GetNumberRenders();// usually 4 or 6 - for (int i=0;i<n_renders;i++){ + for (int i=0;i<n_renders;i++) { m_canvas->ClearBuffer(RAS_ICanvas::COLOR_BUFFER|RAS_ICanvas::DEPTH_BUFFER); for (sceneit = m_scenes.begin();sceneit != m_scenes.end(); sceneit++) // for each scene, call the proceed functions @@ -313,7 +313,7 @@ void KX_KetsjiEngine::RenderDome() SetWorldSettings(scene->GetWorldInfo()); // shadow buffers - if (i == 0){ + if (i == 0) { RenderShadowBuffers(scene); } // Avoid drawing the scene with the active camera twice when it's viewport is enabled @@ -806,7 +806,7 @@ else void KX_KetsjiEngine::Render() { - if (m_usedome){ + if (m_usedome) { RenderDome(); return; } @@ -987,7 +987,7 @@ int KX_KetsjiEngine::GetExitCode() // check if the window has been closed. if (!m_exitcode) { - //if(!m_canvas->Check()) { + //if (!m_canvas->Check()) { // m_exitcode = KX_EXIT_REQUEST_OUTSIDE; //} } |