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Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index ab3126d90a0..7a29e2a2731 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -279,13 +279,13 @@ public:
/**
* Sets display of all frames.
- * @param bUseFixedTime New setting for display all frames.
+ * \param bUseFixedTime New setting for display all frames.
*/
void SetUseFixedTime(bool bUseFixedTime);
/**
* Returns display of all frames.
- * @return Current setting for display all frames.
+ * \return Current setting for display all frames.
*/
bool GetUseFixedTime(void) const;
@@ -360,35 +360,35 @@ public:
/**
* Activates or deactivates timing information display.
- * @param frameRate Display for frame rate on or off.
- * @param profile Display for individual components on or off.
- * @param properties Display of scene object debug properties on or off.
+ * \param frameRate Display for frame rate on or off.
+ * \param profile Display for individual components on or off.
+ * \param properties Display of scene object debug properties on or off.
*/
void SetTimingDisplay(bool frameRate, bool profile, bool properties);
/**
* Returns status of timing information display.
- * @param frameRate Display for frame rate on or off.
- * @param profile Display for individual components on or off.
- * @param properties Display of scene object debug properties on or off.
+ * \param frameRate Display for frame rate on or off.
+ * \param profile Display for individual components on or off.
+ * \param properties Display of scene object debug properties on or off.
*/
void GetTimingDisplay(bool& frameRate, bool& profile, bool& properties) const;
/**
* Sets cursor hiding on every frame.
- * @param hideCursor Turns hiding on or off.
+ * \param hideCursor Turns hiding on or off.
*/
void SetHideCursor(bool hideCursor);
/**
* Returns the current setting for cursor hiding.
- * @return The current setting for cursor hiding.
+ * \return The current setting for cursor hiding.
*/
bool GetHideCursor(void) const;
/**
* Enables/disables the use of the framing bar color of the Blender file's scenes.
- * @param overrideFrameColor The new setting.
+ * \param overrideFrameColor The new setting.
*/
void SetUseOverrideFrameColor(bool overrideFrameColor);
@@ -399,17 +399,17 @@ public:
/**
* Set the color used for framing bar color instead of the one in the Blender file's scenes.
- * @param r Red component of the override color.
- * @param g Green component of the override color.
- * @param b Blue component of the override color.
+ * \param r Red component of the override color.
+ * \param g Green component of the override color.
+ * \param b Blue component of the override color.
*/
void SetOverrideFrameColor(float r, float g, float b);
/**
* Returns the color used for framing bar color instead of the one in the Blender file's scenes.
- * @param r Red component of the override color.
- * @param g Green component of the override color.
- * @param b Blue component of the override color.
+ * \param r Red component of the override color.
+ * \param g Green component of the override color.
+ * \param b Blue component of the override color.
*/
void GetOverrideFrameColor(float& r, float& g, float& b) const;
@@ -424,7 +424,7 @@ protected:
* Processes all scheduled scene activity.
* At the end, if the scene lists have changed,
* SceneListsChanged(void) is called.
- * @see SceneListsChanged(void).
+ * \see SceneListsChanged(void).
*/
void ProcessScheduledScenes(void);