diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.h | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h index ab3126d90a0..7a29e2a2731 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.h +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h @@ -279,13 +279,13 @@ public: /** * Sets display of all frames. - * @param bUseFixedTime New setting for display all frames. + * \param bUseFixedTime New setting for display all frames. */ void SetUseFixedTime(bool bUseFixedTime); /** * Returns display of all frames. - * @return Current setting for display all frames. + * \return Current setting for display all frames. */ bool GetUseFixedTime(void) const; @@ -360,35 +360,35 @@ public: /** * Activates or deactivates timing information display. - * @param frameRate Display for frame rate on or off. - * @param profile Display for individual components on or off. - * @param properties Display of scene object debug properties on or off. + * \param frameRate Display for frame rate on or off. + * \param profile Display for individual components on or off. + * \param properties Display of scene object debug properties on or off. */ void SetTimingDisplay(bool frameRate, bool profile, bool properties); /** * Returns status of timing information display. - * @param frameRate Display for frame rate on or off. - * @param profile Display for individual components on or off. - * @param properties Display of scene object debug properties on or off. + * \param frameRate Display for frame rate on or off. + * \param profile Display for individual components on or off. + * \param properties Display of scene object debug properties on or off. */ void GetTimingDisplay(bool& frameRate, bool& profile, bool& properties) const; /** * Sets cursor hiding on every frame. - * @param hideCursor Turns hiding on or off. + * \param hideCursor Turns hiding on or off. */ void SetHideCursor(bool hideCursor); /** * Returns the current setting for cursor hiding. - * @return The current setting for cursor hiding. + * \return The current setting for cursor hiding. */ bool GetHideCursor(void) const; /** * Enables/disables the use of the framing bar color of the Blender file's scenes. - * @param overrideFrameColor The new setting. + * \param overrideFrameColor The new setting. */ void SetUseOverrideFrameColor(bool overrideFrameColor); @@ -399,17 +399,17 @@ public: /** * Set the color used for framing bar color instead of the one in the Blender file's scenes. - * @param r Red component of the override color. - * @param g Green component of the override color. - * @param b Blue component of the override color. + * \param r Red component of the override color. + * \param g Green component of the override color. + * \param b Blue component of the override color. */ void SetOverrideFrameColor(float r, float g, float b); /** * Returns the color used for framing bar color instead of the one in the Blender file's scenes. - * @param r Red component of the override color. - * @param g Green component of the override color. - * @param b Blue component of the override color. + * \param r Red component of the override color. + * \param g Green component of the override color. + * \param b Blue component of the override color. */ void GetOverrideFrameColor(float& r, float& g, float& b) const; @@ -424,7 +424,7 @@ protected: * Processes all scheduled scene activity. * At the end, if the scene lists have changed, * SceneListsChanged(void) is called. - * @see SceneListsChanged(void). + * \see SceneListsChanged(void). */ void ProcessScheduledScenes(void); |