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Diffstat (limited to 'source/gameengine/Ketsji/KX_KetsjiEngine.h')
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 1756214b6dd..ab3a3d013b4 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -104,8 +104,8 @@ private:
int m_activecam;
bool m_bFixedTime;
bool m_useExternalClock;
-
-
+
+
bool m_firstframe;
int m_currentFrame;
@@ -135,10 +135,10 @@ private:
STR_String m_exitstring;
float m_cameraZoom;
-
+
bool m_overrideCam;
STR_String m_overrideSceneName;
-
+
bool m_overrideCamUseOrtho;
MT_CmMatrix4x4 m_overrideCamProjMat;
MT_CmMatrix4x4 m_overrideCamViewMat;
@@ -169,7 +169,7 @@ private:
/** Time logger. */
KX_TimeCategoryLogger* m_logger;
-
+
/** Labels for profiling display. */
static const char m_profileLabels[tc_numCategories][15];
/** Last estimated framerate */
@@ -244,7 +244,7 @@ public:
TaskScheduler* GetTaskScheduler() { return m_taskscheduler; }
/// Dome functions
- void InitDome(short res, short mode, short angle, float resbuf, short tilt, struct Text* text);
+ void InitDome(short res, short mode, short angle, float resbuf, short tilt, struct Text* text);
void EndDome();
void RenderDome();
bool m_usedome;
@@ -253,7 +253,7 @@ public:
bool NextFrame();
void Render();
void RenderShadowBuffers(KX_Scene *scene);
-
+
void StartEngine(bool clearIpo);
void StopEngine();
void Export(const STR_String& filename);
@@ -277,9 +277,9 @@ public:
/// Sets zoom for camera objects, useful only with extend and scale framing mode.
void SetCameraZoom(float camzoom);
-
+
void EnableCameraOverride(const STR_String& forscene);
-
+
void SetCameraOverrideUseOrtho(bool useOrtho);
void SetCameraOverrideProjectionMatrix(const MT_CmMatrix4x4& mat);
void SetCameraOverrideViewMatrix(const MT_CmMatrix4x4& mat);
@@ -290,17 +290,17 @@ public:
// Update animations for object in this scene
void UpdateAnimations(KX_Scene *scene);
-
+
/**
* Sets display of all frames.
* \param bUseFixedTime New setting for display all frames.
- */
+ */
void SetUseFixedTime(bool bUseFixedTime);
/**
* Returns display of all frames.
* \return Current setting for display all frames.
- */
+ */
bool GetUseFixedTime(void) const;
/**
@@ -391,7 +391,7 @@ public:
static double GetAverageFrameRate();
/**
- * Gets the time scale multiplier
+ * Gets the time scale multiplier
*/
double GetTimeScale() const;
@@ -459,7 +459,7 @@ public:
* \param frameRate Display for frame rate on or off.
* \param profile Display for individual components on or off.
* \param properties Display of scene object debug properties on or off.
- */
+ */
void SetTimingDisplay(bool frameRate, bool profile, bool properties);
/**
@@ -467,33 +467,33 @@ public:
* \param frameRate Display for frame rate on or off.
* \param profile Display for individual components on or off.
* \param properties Display of scene object debug properties on or off.
- */
+ */
void GetTimingDisplay(bool& frameRate, bool& profile, bool& properties) const;
- /**
+ /**
* Sets cursor hiding on every frame.
* \param hideCursor Turns hiding on or off.
*/
void SetHideCursor(bool hideCursor);
- /**
+ /**
* Returns the current setting for cursor hiding.
* \return The current setting for cursor hiding.
*/
bool GetHideCursor(void) const;
- /**
+ /**
* Enables/disables the use of the framing bar color of the Blender file's scenes.
* \param overrideFrameColor The new setting.
*/
void SetUseOverrideFrameColor(bool overrideFrameColor);
- /**
+ /**
* Check if the frame color is being overridden.
*/
- bool GetUseOverrideFrameColor(void) const;
+ bool GetUseOverrideFrameColor(void) const;
- /**
+ /**
* Set the color used for framing bar color instead of the one in the Blender file's scenes.
* \param r Red component of the override color.
* \param g Green component of the override color.
@@ -501,7 +501,7 @@ public:
*/
void SetOverrideFrameColor(float r, float g, float b, float a);
- /**
+ /**
* Returns the color used for framing bar color instead of the one in the Blender file's scenes.
* \param r Red component of the override color.
* \param g Green component of the override color.
@@ -539,12 +539,12 @@ protected:
void AddScheduledScenes(void);
void ReplaceScheduledScenes(void);
void PostProcessScene(class KX_Scene* scene);
-
+
bool BeginFrame();
void ClearFrame();
void EndFrame();
-
-
+
+
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_KetsjiEngine")
#endif