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Diffstat (limited to 'source/gameengine/Ketsji/KX_Light.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Light.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp new file mode 100644 index 00000000000..25e756ae66c --- /dev/null +++ b/source/gameengine/Ketsji/KX_Light.cpp @@ -0,0 +1,75 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifdef WIN32 + +#pragma warning (disable : 4786) +#endif + +#include "KX_Light.h" +#include "RAS_IRenderTools.h" + + +KX_LightObject::KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks, + class RAS_IRenderTools* rendertools, + const RAS_LightObject& lightobj + ) + : + KX_GameObject(sgReplicationInfo,callbacks), + m_rendertools(rendertools) +{ + m_lightobj = lightobj; + m_lightobj.m_worldmatrix = GetOpenGLMatrixPtr(); + m_rendertools->AddLight(&m_lightobj); +}; + + +KX_LightObject::~KX_LightObject() +{ + + m_rendertools->RemoveLight(&m_lightobj); +} + + +CValue* KX_LightObject::GetReplica() +{ + + KX_LightObject* replica = new KX_LightObject(*this); + + // this will copy properties and so on... + CValue::AddDataToReplica(replica); + + ProcessReplica(replica); + + replica->m_lightobj.m_worldmatrix = replica->GetOpenGLMatrixPtr(); + m_rendertools->AddLight(&replica->m_lightobj); + return replica; +} |