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Diffstat (limited to 'source/gameengine/Ketsji/KX_MouseFocusSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index dd9295b2ff4..9437a0f3432 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -50,9 +50,9 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
{
Py_Header
-
+
public:
-
+
KX_MouseFocusSensor(class SCA_MouseManager* eventmgr,
int startx,
int starty,
@@ -81,7 +81,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
/**
- * \attention Overrides default evaluate.
+ * \attention Overrides default evaluate.
*/
virtual bool Evaluate();
virtual void Init();
@@ -96,13 +96,13 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
bool RayHit(KX_ClientObjectInfo *client, KX_RayCast *result, void *UNUSED(data));
/// \see KX_RayCast
bool NeedRayCast(KX_ClientObjectInfo *client, void *UNUSED(data));
-
+
const MT_Point3& RaySource() const;
const MT_Point3& RayTarget() const;
const MT_Point3& HitPosition() const;
const MT_Vector3& HitNormal() const;
const MT_Vector2& HitUV() const;
-
+
#ifdef WITH_PYTHON
/* --------------------------------------------------------------------- */
@@ -117,7 +117,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
static PyObject* pyattr_get_hit_position(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_hit_normal(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_hit_uv(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-
+
#endif /* WITH_PYTHON */
/* --------------------------------------------------------------------- */
@@ -139,7 +139,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
* Flags whether changes in hit object should trigger a pulse
*/
bool m_bTouchPulse;
-
+
/**
* Flags get through other objects
*/
@@ -164,7 +164,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
* Tests whether the object is in mouse focus for this camera
*/
bool ParentObjectHasFocusCamera(KX_Camera *cam);
-
+
/**
* Tests whether the object is in mouse focus in this scene.
*/