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Diffstat (limited to 'source/gameengine/Ketsji/KX_NearSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h107
1 files changed, 0 insertions, 107 deletions
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
deleted file mode 100644
index ef6e15f602f..00000000000
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_NearSensor.h
- * \ingroup ketsji
- * \brief Sense if other objects are near
- */
-
-#ifndef __KX_NEARSENSOR_H__
-#define __KX_NEARSENSOR_H__
-
-#include "KX_TouchSensor.h"
-#include "KX_ClientObjectInfo.h"
-
-class KX_Scene;
-struct PHY_CollData;
-
-class KX_NearSensor : public KX_TouchSensor
-{
- Py_Header
-protected:
- float m_Margin;
- float m_ResetMargin;
-
- KX_ClientObjectInfo* m_client_info;
-public:
- KX_NearSensor(class SCA_EventManager* eventmgr,
- class KX_GameObject* gameobj,
- float margin,
- float resetmargin,
- bool bFindMaterial,
- const STR_String& touchedpropname,
- PHY_IPhysicsController* ctrl);
-#if 0
-public:
- KX_NearSensor(class SCA_EventManager* eventmgr,
- class KX_GameObject* gameobj,
- double margin,
- double resetmargin,
- bool bFindMaterial,
- const STR_String& touchedpropname,
- class KX_Scene* scene);
-#endif
- virtual ~KX_NearSensor();
- virtual void SynchronizeTransform();
- virtual CValue* GetReplica();
- virtual void ProcessReplica();
- virtual void SetPhysCtrlRadius();
- virtual bool Evaluate();
-
- virtual void ReParent(SCA_IObject* parent);
- virtual bool NewHandleCollision(void* obj1,void* obj2,
- const PHY_CollData * coll_data);
- virtual bool BroadPhaseFilterCollision(void*obj1,void*obj2);
- virtual bool BroadPhaseSensorFilterCollision(void* obj1,void* obj2) { return false; }
- virtual sensortype GetSensorType() { return ST_NEAR; }
-
-#ifdef WITH_PYTHON
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- //No methods
-
- //This method is used to make sure the distance does not exceed the reset distance
- static int CheckResetDistance(void *self, const PyAttributeDef*)
- {
- KX_NearSensor* sensor = reinterpret_cast<KX_NearSensor*>(self);
-
- if (sensor->m_Margin > sensor->m_ResetMargin)
- sensor->m_ResetMargin = sensor->m_Margin;
-
- sensor->SetPhysCtrlRadius();
-
- return 0;
- }
-
-#endif /* WITH_PYTHON */
-
-};
-
-#endif /* __KX_NEARSENSOR_H__ */