diff options
Diffstat (limited to 'source/gameengine/Ketsji/KX_ObjectActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ObjectActuator.cpp | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp index 0eec86987be..12abcb250a7 100644 --- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp +++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp @@ -75,7 +75,8 @@ KX_ObjectActuator( m_reference(refobj), m_active_combined_velocity (false), m_linear_damping_active(false), - m_angular_damping_active(false) + m_angular_damping_active(false), + m_jumping(false) { if (m_bitLocalFlag.ServoControl) { @@ -140,6 +141,7 @@ bool KX_ObjectActuator::Update() m_angular_damping_active = false; m_error_accumulator.setValue(0.0,0.0,0.0); m_previous_error.setValue(0.0,0.0,0.0); + m_jumping = false; return false; } else if (parent) @@ -223,6 +225,11 @@ bool KX_ObjectActuator::Update() else if (m_bitLocalFlag.CharacterMotion) { MT_Vector3 dir = m_dloc; + if (m_bitLocalFlag.DLoc) { + MT_Matrix3x3 basis = parent->GetPhysicsController()->GetOrientation(); + dir = basis * dir; + } + if (m_bitLocalFlag.AddOrSetCharLoc) { MT_Vector3 old_dir = character->GetWalkDirection(); @@ -236,21 +243,20 @@ bool KX_ObjectActuator::Update() } // We always want to set the walk direction since a walk direction of (0, 0, 0) should stop the character - if (m_bitLocalFlag.DLoc) - { - MT_Matrix3x3 basis = parent->GetPhysicsController()->GetOrientation(); - dir = basis*dir; - } character->SetWalkDirection(dir/parent->GetScene()->GetPhysicsEnvironment()->GetNumTimeSubSteps()); if (!m_bitLocalFlag.ZeroDRot) { parent->ApplyRotation(m_drot,(m_bitLocalFlag.DRot) != 0); } - if (m_bitLocalFlag.CharacterJump) - { - character->Jump(); + if (m_bitLocalFlag.CharacterJump) { + if (!m_jumping) { + character->Jump(); + m_jumping = true; + } + else if (character->OnGround()) + m_jumping = false; } } else { @@ -516,7 +522,9 @@ static Mathutils_Callback mathutils_obactu_vector_cb = { PyObject *KX_ObjectActuator::pyattr_get_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef) { - return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV); + return Vector_CreatePyObject_cb( + BGE_PROXY_FROM_REF_BORROW(self_v), 3, + mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV); } int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) @@ -532,7 +540,9 @@ int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *a PyObject *KX_ObjectActuator::pyattr_get_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef) { - return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV); + return Vector_CreatePyObject_cb( + BGE_PROXY_FROM_REF_BORROW(self_v), 3, + mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV); } int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) |